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[1.4.3] W3 Aircraft R&D Bureau


Wyleg

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Wyleg's Wonderful Workshop

Parts for aircrafts.

Mk3 HVC cockpit

Heavy heat-shielded cockpit for reusable trans-atmospheric spaceships. Provides high visibility for its crew. Holds up to 4 kerbonauts.

Now features working RCS!

Cockpit is WIP - currently it lacks IVA and there's no cabin illumination.

TwrFmao.png

 

T-10 Air Intake

This intake resembles the one used on Sukhoi Su-27 family of fighter jet aircrafts. It also should fit other replicas such as MiG-31 Foxhound and F-14 Tomcat with this distinctive shape with sharp edges and rectangle-ish frame.

Intake is designed to fit stock 1.25m cylindrical jet fuel tanks.

 

Changelog

Spoiler

0.6.2 - Fixed drag cubes and editor thumbnail on HVC cockpit

0.6.1 - Added working RCS thrusters and better texture for HVC cockpit

0.6.0 - Added Mk3 HVC cockpit

0.5.1 - Added TweakScale support and tweaked texture for T-10 Intake

0.5 - Initial release with T-10 Intake

Imgur album: link

Download: Spacedock

 

 

W3 Fuselage Texture

Custom texture for Procedural Parts designed for aircraft fuselages that fits nicely with stock parts and B9 Procedural Wings.

 

Download: Spacedock

Edited by Wyleg
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43 minutes ago, MaverickSawyer said:

Very nifty. Any plans for additional intakes?

Currently I don't have any plans, but if I find some another general intake design that is hard to replicate with stock partset, I'll sure make it.

Edited by Wyleg
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May I make a slight suggestion?

The texture for Procedural Parts is exactly what I was looking for. Perfect color and tone. Thank you.

But the texture for the intake looks slightly off-white to me. When I mounted a standard gray part behind it it was very noticeable. I think it should be a little bit more gray in order to match the other parts. Your procedural part texture has the perfect shade of gray.

Lastly, TweakScale support. :)

Edited by Midnight Jade
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14 hours ago, Midnight Jade said:

May I make a slight suggestion?

The texture for Procedural Parts is exactly what I was looking for. Perfect color and tone. Thank you.

But the texture for the intake looks slightly off-white to me. When I mounted a standard gray part behind it it was very noticeable. I think it should be a little bit more gray in order to match the other parts. Your procedural part texture has the perfect shade of gray.

Lastly, TweakScale support. :)

Some good points you have. Yes, I will revisit the texture, that was some lazy work on that part of intake.

TweakScale Support - oh, I never saw that coming. I will try to implement this.

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Update!

CAUTION. Versions are not compatible. If you don't want to lose your craft, detach old intake and save it, then delete the old mod folder and install newer version.

Changed the brightness of texture of T-10 Intake to fit stock more

Added TweakScale support

 

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  • 2 months later...

Update!

Added working RCS thrusters on HVC cockpit - they are no more dummy!

Also refubrished texture, added normal mapped grooves and some scratches - now looks even more awesome than before!

 

Simply replace older folder with new one.

 

IVA is still being in development.

Edited by Wyleg
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Update!

Fixed drag cubes on the cockpit - now it doesn't create absolutely insane amount of drag, current numbers are close to stock Shuttle cockpit.

Edited by Wyleg
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The work is amazing, the front is aggressive, the texture is equivalent, and the gray color stands out better than many gray parts of the original pieces, I look forward to seeing the EVA and the interior of the cabin! = D Ps: Yes, even with several corrections in the assembly the drag is enormous, I believe it is due to the fact of aggressive aerodynamics.

I developed a craft called Eagle-1, based on his incredible work. Follows two photos.

https://imgur.com/a/vsxgIma
Edited by Catatau_27
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19 hours ago, Catatau_27 said:

The work is amazing, the front is aggressive, the texture is equivalent, and the gray color stands out better than many gray parts of the original pieces, I look forward to seeing the EVA and the interior of the cabin! = D Ps: Yes, even with several corrections in the assembly the drag is enormous, I believe it is due to the fact of aggressive aerodynamics.

I developed a craft called Eagle-1, based on his incredible work. Follows two photos.

https://imgur.com/a/vsxgIma

Wow, now that's a headscratcher. Can you please provide some screenshots of you craft at sonic speed with aero forces enabled in debug menu? That will help a lot.

Also, what a great craft! I really appreciate that you guys find my creation enjoyable ^^

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Em 14/06/2018, às 18h39, Wyleg disse:

Uau, agora é um headscratcher. Você pode, por favor, fornecer alguns screenshots de sua habilidade em velocidade sônica com alternativas habilitadas no menu de depuração? Isso vai ajudar muito.

Além disso, que grande ofício! Eu realmente aprecio que vocês achem meu creativo ^^

O que é que eu não faça agora? to use, estou using o mod HX Aeroespacial B9 Eu percebo um monte de potencial em sua capacidade de desenvolvimento de estudos, eu preciso para o próximo trabalho para ser um grande desafio para conseguir algo como HX e com suporte para TweakScale. =)

 

https://imgur.com/6SEPbD5
Edited by Catatau_27
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