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KSP 1.4 is crashing due to my Mun flag?



Both my 1.3.1 and 1.4 version is crashing. Im trying to uninstall mods in order to get a working version, but the latest crash has several references to a flag planted on the Mun in my save game:


Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "flag (First MUN landing)/model/flagpolecollider"

This line is repeated multiple time in the crashlog. My output_log is shared from dropbox here

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