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I noticed after upgrading to 1.4 (and now with the Making History DLC also) that I am having trouble unloading vehicles that previously had no issues.

To be specific, when unloading (and sometimes while loading) rovers with deployable equipment, like extendable solar arrays and heat radiators, the equipment just breaks for no reason.  This seems to happen regardless of whether or not the equipment overhangs the rest of the vehicle.  In other words, I can have a solar panel array recessed into the design of the overall craft and it still breaks as if coming into contact with the side of the Mk3 Cargo Ramp.

I was so excited they fixed the Ker-bounce bug!  ...and I'd get to play with my moon bases again.

And now there's something bugged with the Mk3 Cargo Ramp and I can't transport anything to my bases... AGAIN! 

Has anyone else noticed this?

 

Edited by XLjedi
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I've tried it with 2 of my rovers so far... and broke either a solar array or a radiator every time I tried to unload them.  

I haven't tried to really inch one in/out super-slow-and-careful, but I use to be able to just let em roll right out with no problems.

 

Edit:  just put a Bug Tracker ticket in for it...

Bug #18017 Mk3 Cargo Ramp

Edited by XLjedi
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it's the kraken!  Lol, try remaking the vehicles now with 1.4.1, they may have changed the parts and the parts may not upgrade if they are already saved as the old version?

Edited by The Beaver
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6 minutes ago, The Beaver said:

it's the kraken!  Lol, try remaking the vehicles now with 1.4.1, they may have changed the parts and the parts may not upgrade if they are already saved as the old version?

I don't believe any of the parts in question have changed?

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On ‎3‎/‎13‎/‎2018 at 3:35 PM, The Beaver said:

they could have changed 1 small detail that affects all parts who knows

Here's a very short video documenting the Mk3 Ramp bug.  Notice the rover loads fine, but as it unloads, the solar array panels fall off and parts explode for no reason.

https://youtu.be/bqC_Z3Tjcu0

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