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[1.4.1] Mauws' Custom Paint Jobs (MCPJ) v0.1 - Colored Textures Pack


Mause

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Mauws' Custom Paint Jobs makes use of KSP's new Variant Switcher feature to add several colored textures to the game.

In MCPJ the textures are identified as Paint Jobs. A Paint Job may be either a texture of a single base color or a variant of it. The variants are composed by the base color of a Paint Job + an alternative secondary color and/or custom details.

This is my first time modding and my first time making textures. Despite the overall quality of the Paint Jobs be limited by my lack of texturing skills, I really hope they are good enough to provide you with as much fun as I designed them to do.

 

 

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Currently MCPJ adds 12 Paint Jobs (6 unique colors with one variant for a few parts each) to almost 50 parts, most of those are Aerodynamic parts, such as wings and nose cones. The currently available Paint Jobs and the supported parts are listed below.

ms7ubsk.png  09pDHVW.png  hX3H8Cy.png

4BdGeNO.png  EBXimy0.png  l2rTkod.png

 

List of supported parts

Spoiler

This is the list of parts covered by a single color Paint Job and by the variants of it.

AERO

Aerodynamic Nose Cone (variant A)
FAT-455 Aeroplane Control Surface
FAT-455 Aeroplane Main Wing
FAT-455 Aeroplane Tail Fin (variant A)
Advanced Canard
Standard Canard
Swept Wings
Tail Fin
CH-J3 Fly-By-Wire Avionics Hub (variant A)
Advanced Nose Cone - Type A (variant A)
Advanced Nose Cone - Type B (variant A)
NCS Adapter
Small Nose Cone (variant A)
Tail Connector A
Tail Connector B
Big-S Delta Wing
Big-S Elevon 1
Big-S Elevon 2
Big-S Spaceplane Tail Fin
Big-S Wing Strake
AV-R8 Winglet
AV-T1 Winglet
Wing Connector Type A
Wing Connector Type B
Wing Connector Type C
Wing Connector Type D
Wing Connector Type E
Delta Wing
Small Delta Wing
Elevon 1
Elevon 2
Elevon 3
Elevon 4
Elevon 5
Wing Strake
Structural Wing Type A
Structural Wing Type B
Structural Wing Type C
Structural Wing Type D
Swept Wing Type A
Swept Wing Type B

 

COMPOUND

FTX-2 External Fuel Duct

 

FUEL TANK


R-11 'Baguette' External Tank
R-4 'Dumpling' External Tank
R-12 'Doughnut' External Tank
Rockomax X200-8 Fuel Tank
Rockomax X200-16 Fuel Tank
Rockomax X200-32 Fuel Tank
Rockomax Jumbo-64 Fuel Tank

 

 

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NOTICE (Mod Dependency): MCPJ requires ModuleManager in order to work, and it is NOT included.

MCPJ Alpha Pack - version: 0.1 | download size: 50mb | uncompressed size: 190mb

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Installation: Extract the MCPJAlphaPack folder into your Gamedata folder.

 

 

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Applying a MCPJ Paint Job to a single part (check the Features topic to see the supported parts).

Applying a MCPJ Paint Job to the whole craft at once (check the Features topic to see the supported parts).

 

 

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Would you like to suggest a color to be added into MCPJ? Reply this thread using the below template. (Replace the colored text with your response).

Spoiler

 

Color name: Kerbal/space/engineering related word + color name (e.g. Cargo Blue)

Sample: render/draw/photo with the color being displayed in a surface, preferably with some contrast of light and shadow (e.g. this)

(optional) Hexadecimal color value: you can use an online tool like this  (e.g. #36598c)

Poll: What kind of content do you think should be added to the mod in the next updates?: A. more colors | B. more variants based on the existent colors | C. more supported parts. (Choose one)

 

Bug report preferably on GitHub.

 

 

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H9Smzpr.png  fDK7xA6.png

 

 

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Q - Why MCPJ "Alpha Pack"?
A - The greater the amount of textures the greater is the mod size. Maybe one day it will reach an unreasonable size to be downloaded at once (or maybe you just want a few Paint Jobs without having to download GBs of textures), once this happens the next Paint Jobs will be packaged in a standalone derivate mod: MCPJ Bravo Pack. Then comes the Charlie Pack, and so on. (Read the next question for more info).

Q - When will the MCPJ "Bravo Pack" be released?
A - It may never happen, the community will decide. What size is too much for a single mod, 100mb? 500mb? 1gb? Please leave your feedback.
A2 - There's another scenario in which it may happen: if I decide to add Paint Jobs that doesn't follow the pattern of Main color + Variants (like an exclusive texture for a single part), those will probably be packaged in the Bravo Pack.

Q - Do you have any plans to add support for mod parts?
A - For now just the Stock parts.

Q - Can I suggest a color to be added to the pack?
A - Of course, see how in the Development topic above.

 

 

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Mauws' Custom Paint Jobs Copyright (C) 2018.

Configuration files and code are licensed under GNU General Public License v3.0 (GNU GPLv3).

All assets, including but not limited to Images, Textures, GIFs, Videos, Audios and 3D Models
are licensed under Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0).

 

 

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NOTICE:  This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin.

English is my second language and I don't practice it as much as I should. If you see any typos or grammatical errors in my texts feel free to suggest corrections.

 

 

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Anyone who has the Making History expansion could tell me if the mod is working fine with the DLC installed? I think there shouldn't be any problems, but I want to be sure ... Thanks in advance.

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16 hours ago, mostlydave said:

Seems to be working fine for me with the DLC!

Thank you for the feedback.

 

12 hours ago, DatBoi said:

Will patterned textures be avalible in the future?

Sure!

 

3 hours ago, [INDO]dimas_1502 said:

no one replied to my topic about this thing in Add-on discussions, but u did this
nice work!

Thanks! I just searched for your post and wasn't expecting to see my own gif, lol. Btw, the variant "A" of the Starman Purple paint job has the texture of the Elon Musk dancing on the FAT-455 Aeroplane Tail Fin.

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On 12/10/2018 at 8:31 PM, RedPandaz said:

Is it still working?

 

I'm about to find out! :D

Not only is this a great set of colored parts for aircraft, it's a wonderful case study of how the whole part variant/theme stuff works. Kinda spectacular.

Spoiler

CBBAB18B5E98B538244C0620293F138B76F74D4B

Yup! Seems to still work great in 1.6.1.

Edited by Beetlecat
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  • 2 months later...

any chance of a ckan version? also is this like the paint tool in spore or does it only work on stock parts? because I would love for support for B9 aerospace and the procedural parts as well as prakasa aeroworks, and OPT because I have several ideal paintjobs I would love to use... basically can this be expanded to be compatible with any spaceplane parts mod? because I made a replica of the guitar ship from Interstella 5555 and it is just black and white and I want to give it it's signature blue and yellow paintjob...

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2 hours ago, mindseyemodels said:

any chance of a ckan version? also is this like the paint tool in spore or does it only work on stock parts? because I would love for support for B9 aerospace and the procedural parts as well as prakasa aeroworks, and OPT because I have several ideal paintjobs I would love to use... basically can this be expanded to be compatible with any spaceplane parts mod? because I made a replica of the guitar ship from Interstella 5555 and it is just black and white and I want to give it it's signature blue and yellow paintjob...

It's just alternate textures for specific parts.

I'd check out Textures Unlimited for something more broad-sweeping. :D

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