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Mission Builder part failure fails with imported crafts (not complex crafts)


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Hi,

I'm currently trying to build an Apollo 13 Mission but have several problems with part failures. The nodes get activated but neither the part fails or gets destroyed by the according nodes.

With much simpler crafts the part failures work as intended. I tried to rule out any craft naming issues but couldnt fix it. So I build a 6 node mission which shows the failure to fail, maybe someone can tell me if I did something wrong or if they experience the same problem.

Mission Download

Kind Regards

Hurzelgnurk

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As far as I tested this behaviour I noticed that it may only apply on crafts that are not made in the mission builder.

Craft File differ only in persitentId and partname though.

Mission Builder  part = mk1pod_4291394128

Sandbox VAB part = mk1pod_4290768578

Don't know if thats normal.

 

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