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KSP 1.4.1 64 bit crashes on launch


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Hello,

I am new to these forums so please excuse me if I have posted this in the wrong place or something

After using the 32bit version of KSP for some time, I started installing lots of mods and eventually ran out of memory. I am trying to use the 64bit version of KSP, but, even with a completely fresh install (I have uninstalled the game twice), I am unable to even get to a loading screen before I am greeted with an error message that reads: "KSP_x64.exe has stopped working". Please let me know if there are logs or config files that I need to post in order for someone to understand what is happening. For the record, my computer has 16 gb of ram and a gtx 1060, if this matters.

Spoiler

Initialize engine version: 5.2.4f1 (98095704e6fe)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvldumd.dll 23.21.13.8871]
    Renderer: NVIDIA GeForce GTX 1060 6GB
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.320 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Kerbal Space Program\Launcher_Data\Managed\Mono.Security.dll (this message is harmless)
IsolatedStorageException: Could not find file "C:\Kerbal Space Program\Launcher_Data\settings.cfg.bak".
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
  at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0
  at System.IO.File.OpenText (System.String path) [0x00000] in <filename unknown>:0
  at System.IO.File.ReadAllLines (System.String path) [0x00000] in <filename unknown>:0
  at CFGFileOperator.createSettingsFile () [0x00000] in <filename unknown>:0
  at CFGFileOperator.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Local BuildID: 2089
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Windows 10  (10.0.0) 64bit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ExecPath = C:/Kerbal Space Program/Launcher_Data\../KSP_x64.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

E5150 path: C:/Kerbal Space Program/Launcher_Data\E5150.cfg.bak
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: DONT_SHOW_LAUNCHER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: AMD_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: NO_LOG_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: FRAMELESS_WINDOW = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: EXT_CHAR_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: RUN_X64_PLAYER = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 64c -> priority: 1 
Last BuildID: 2089
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NEEDS UPDATEFalse
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Arguments: 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Stats sent. Value: ENABLED
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

 

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