Kerbal Flight Indicators
Note: @DaMichel has given me his permission to maintain this mod in his absence. I have forked the Repository and will continue support going forward, or until he returns to continue support. I have cloned his page to note the change in mod support. I'm not renaming the mod to make it easier to keep track of it.
What is Kerbal Flight Indicators?
It draws a couple of markers directly in your field of view. It shows
Horizon
Attitude
KFI markers are visible on the displays of MAS MFDs:
From a skim through the KFI source, it looks like it uses layer 30 for the markers (same as MAS MFDs). However, KFI doesn't switch its game objects off in an OnPostRender() call, so they persist through other cameras' render cycles. I think the solution (in KFI) would be something like
void OnPostRender()
{
for (int i=0; i<(int)Markers.COUNT; ++i)
{
markerScripts[i].gameObject.SetActive(false);
}
}
in the CameraScri