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[1.8.1-1.12.x] Modular Launch Pads v2.6.1: Launch clamps evolved: Real-style launch bases and towers [03 July 2023]


AlphaMensae

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Yep, just don't use the craft files that are broken.

I think I'm going to remove all the mod parts from the MLP craft files, and just leave the launch base and towers in a bare version, ready to attach the rocket it is named for. I have no desire to go through all those craft files to see what mods have breaking changes.

Probably will leave the Cormorant and SOCK (reDIRECT) files as is though, and maybe add a SOCK one with ORANGES-Photon-RMM.

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Hey @AlphaMensae, I'm currently on version 2.3.1 of MLP.

Is there any way for me to get the newer (V 2.6) parts without depreciating the old general launch bases?

I have a few craft that need them and don't want their craft files being messed up.

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11 minutes ago, CollectingSP said:

Hey @AlphaMensae, I'm currently on version 2.3.1 of MLP.

Is there any way for me to get the newer (V 2.6) parts without depreciating the old general launch bases?

I have a few craft that need them and don't want their craft files being messed up.

The old general bases are still in v2.6, just hidden, so existing craft files will still load; they still have the same internal part names.

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7 minutes ago, AlphaMensae said:

The old general bases are still in v2.6, just hidden, so existing craft files will still load; they still have the same internal part names.

Gotcha, Thanks!

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