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(mission builder) Add Nodes that add score by varible amounts.


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I spent a lot of time trying to figure out how to do this before I concluded you just can't:

Alter the score based on multiplying or dividing by another measurable value the mission builder knows about.  i.e. "add (leftover funds / 10) to the score", or "subtract (distance from vessel 1) from score".

The problem is that the closest I can get to this is to make "buckets" of score categories and then add fixed score amounts based on them, which gets really tedious and clunky.  i.e. "if leftover funds > 100000 add 500 points else if funds > 90000 add 450 points else if funds > 80000 add 400 points else....(etc)" when what I'm trying to say is "add (leftover funds * 0.005) to score".

Edited by Steven Mading
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