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High speed stock Aircraft challenge.


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9 minutes ago, Klapaucius said:

I was using the Gee Bee principle.: all engine and little else. Like the original Gee Bee, it crashed. I have not succeeded in landing this thing yet.

Use Medium Land Gear. Ground clearance = great.

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2 minutes ago, GDJ said:

Okay, just to clarify @TheTripleAce3, :

-No mods, Stock parts only
-No plug-ins that alter physics
-No autopilot plug-ins (Pilot Assistant for example).


Did I misinterpret anything?

If you want to, you can use FAR.

But yes, stock parts only.

Edited by TheTripleAce3
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8 hours ago, doggonemess said:

In my experience, there's no such thing as 'luck'.

:)

You're right.
Do, or do not. There is no try.

On that note, I hope this qualifies:

4MlcRPt.png

HDbHQZD.png

On my honour, No plugins, no cheats, no tweak scale, no nefarious use of anything. All stick and rudder as the rules state.
All stock parts. RAPIER motor on Jet mode only (no oxidizer on board).

1743 m/s
Peak altitude: 23001 metres ASL

EDIT: Accidentally skipped over rule 0: 2000 m/s minimum speed. This plane won't do it.
In previous challenges like this RAPIERS snuff themselves out at roughly 1755 m/s. 

I'll tweak it.

Edited by GDJ
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16 minutes ago, GDJ said:

You're right.
Do, or do not. There is no try.

On that note, I hope this qualifies:

4MlcRPt.png

HDbHQZD.png

On my honour, No plugins, no cheats, no tweak scale, no nefarious use of anything. All stick and rudder as the rules state.
All stock parts. RAPIER motor on Jet mode only (no oxidizer on board).

1743 m/s
Peak altitude: 23001 metres ASL

EDIT: Accidentally skipped over rule 0: 2000 m/s minimum speed. This plane won't do it.
In previous challenges like this RAPIERS snuff themselves out at roughly 1755 m/s. 

I'll tweak it.

I used some RAPIER/Whiplash combo, Whiplashes pushed me really fast up to speed and then the RAPIERs slowly accelerated me further

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31 minutes ago, TheTripleAce3 said:

I used some RAPIER/Whiplash combo, Whiplashes pushed me really fast up to speed and then the RAPIERs slowly accelerated me further

I'll try swapping out the nacelles for LF/O2 tanks and give that a shot. It doesn't need much to qualify.

Edited by GDJ
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35 minutes ago, TheTripleAce3 said:

Try precoolers. One of the best parts in the game

I tried that. Didn't help, but it did keep the engine cool.

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Well, tried swapping out the Nacelles for standard Lf/O2 tanks, and it went past 2000 m/s like no tomorrow.
Unfortunately it went orbital with a apogee of 400 km.

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1 hour ago, Raptor kerman said:

ay, i'll give this a shot, pretty sure 3 km/s is achievable below 30km. Gonna be hard though. Wings will have to create a LOT of downforce instead of lift :D . 

But if you apply an angle of incidence then the heat may destroy the wings O_o

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8 hours ago, TheTripleAce3 said:

But if you apply an angle of incidence then the heat may destroy the wings O_o

Not necessarily, at those speeds, the aim of wings is to stop the aircraft carreering off above 30 000 meters because above that, wings have almost no effect. 

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Ok, so I've come up with a design that should work, still a LOT of optimisation to do and I might be going off on the wrong track... 

Mk1 parts only, rapier booster to half DV requirements on the stage doing the speeding, nuclear speedster stage or aerospike... you don't need that much power, lifting surfaces are control surfaces, tests will show whether i need a downforce 'floor' like in F1. Bruh. This could be huge, 3km/s below 30km... SHOULD be possible.

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15 hours ago, TheTripleAce3 said:

I should've made a rule about no staging but now I'm intrigued

Yeah, a rapier stage halves the DV requirements with minimal mass. If you get it right you can get another 300 m/s out of them. Making the speedster much more efficient.

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