Jump to content

How to do anything on water?


Recommended Posts

So I have, at the time of this posting, recently considered a circumnavigation challenge, but have hit the problem that there is NO 100% land route, meaning that I have to go through what I consider to be the evilest part of planets: water. I have lost countless planes and even a handful of rockets to the depths of kerbin's seas. I was considering making some form of amphibious rover, though the question of how it will be powered in water is very difficult. Any watery propulsion or landing/floating advice would be appreciated. (keep in mind that I only use a navball texture mod, absolutely NO part mods will be taken here, as its not my style).

Link to comment
Share on other sites

Is there really no 100% land routes on Kerbin? I could have sworn there was at least one somewhere. I don't know, last time I checked that was YEARS ago.

Anyway, I believe that air intakes float really well, so you could possibly use that to keep you afloat on the water. As far as propulsion goes, anything that isn't submerged should do just fine.

If you're ok with flying, you could just find a route that has the least amount of water to cross, and "hop" over those bits while driving the rest.

I've never circumnavigated Kerbin, or really even had the desire to, so I don't know if these suggestions are acceptable or not.

Link to comment
Share on other sites

An MK2 jet makes a great boat. Just make sure your "boat" rides with the nose up a bit. The water has quite a lot of drag, so you need more engines than usual.

So take a traditional plane and take the wings off.

 

Link to comment
Share on other sites

1 hour ago, ARS said:

No 100% land route means there's 100% water route

Err ... NO!

Kerbin_heightmap.jpg

The Kerbin landmass stretches from north- all the way to south-pole cutting off any aquatic circumnavigation.

Edited by Tex_NL
Link to comment
Share on other sites

16 hours ago, Lego_Prodigy said:

So I have, at the time of this posting, recently considered a circumnavigation challenge, but have hit the problem that there is NO 100% land route, meaning that I have to go through what I consider to be the evilest part of planets: water. I have lost countless planes and even a handful of rockets to the depths of kerbin's seas. I was considering making some form of amphibious rover, though the question of how it will be powered in water is very difficult. Any watery propulsion or landing/floating advice would be appreciated. (keep in mind that I only use a navball texture mod, absolutely NO part mods will be taken here, as its not my style).

There's a flaw in KSP. Any stock engine will create thrust in water...

In my early boat designs, I used this flaw and simply put aircraft landing gear on the bottom of my boats. retract the gear when your craft is deep enough to float, extend the gear and hit full throttle when you're trying to get on land.

It worked for me.

Link to comment
Share on other sites

7 minutes ago, Tex_NL said:

Err ... NO!

Kerbin_heightmap.jpg

The Kerbin landmass stretches from north- all the way to south-pole cutting off any aquatic circumnavigation.

Dang. Well, whatever. I designed it to be able to move on land anyways :)

Thanks for the info

Link to comment
Share on other sites

 

6 hours ago, ARS said:

Get both on water and underwater?

No 100% land route means there's 100% water route

UoG8I7e.png

SZyW4Bi.png

 

Craft File. Pronto.

 

=P Jk I would like to politely ask for the file that indicates how to construct that craft using some file sharing service to provide a way to acquire it over the inter-webs. 

Link to comment
Share on other sites

56 minutes ago, Mark Kerbin said:

 

Craft File. Pronto.

 

=P Jk I would like to politely ask for the file that indicates how to construct that craft using some file sharing service to provide a way to acquire it over the inter-webs. 

There's at least one Making History DLC part that I see on that craft. Got MH?

 

6 hours ago, adsii1970 said:

There's a flaw in KSP. Any stock engine will create thrust in water...

Not a flaw. That's how you're supposed to do it.

Kerbals are smarter than us in some ways.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...