damonvv

[1.4.5-1.6.1] Tundra's Space Center - v1.0.1 (January 21th) - Stockalike KSC launchpads!

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3 hours ago, damonvv said:

First one on the list is LC-17. Delta II pad.

I lied..

xoouGJZ.png

Edited by damonvv
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@damonvv I can't find the Titan launch clamps or the atlas tower even though I have advancedtextures installed. F9 TEL shows up though, Btw I'm using 1.6.1 on current tundra and friends mods.

Edited by Natokerbal

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1 minute ago, Natokerbal said:

@damonvv I can't find the Titan launch clamps or the atlas tower even though I have advancedtextures installed.

Atlas tower has been removed, you can use the dev version of Modular Launch Pad mod for that one.
The Titan clamp.. not sure what's happening there.. Do you have MM?

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1 minute ago, damonvv said:

Atlas tower has been removed, you can use the dev version of Modular Launch Pad mod for that one.
The Titan clamp.. not sure what's happening there.. Do you have MM?

Yes 3.0.6, 3.1.0, and 3.1.3

Edited by Natokerbal

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7 minutes ago, Natokerbal said:

Yes 3.0.6, 3.1.0, and 3.1.3

whoops... I forgot to edit the config... I will update this..

For now, go to GameData/TundraSpaceCenter/Parts/TITANII_CLAMP/TitanIIClamp.cfg, remove:

Part
{



And at the bottom of the config remove the last "}"

That should fix it!

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2 minutes ago, damonvv said:

whoops... I forgot to edit the config... I will update this..

For now, go to GameData/TundraSpaceCenter/Parts/TITANII_CLAMP/TitanIIClamp.cfg, remove:


Part
{



And at the bottom of the config remove the last "}"

That should fix it!

Thanks!

Um actually it's not there in the first place

Edited by Natokerbal

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2 minutes ago, Natokerbal said:

Thanks!

Or, go to my Github and download that config too

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Just now, Natokerbal said:

oh Btw while this is loading, will the "KSDS" be a static or a craft?

Static! So you can actually get your funds 100% back from the rocket.

Edited by damonvv

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Just now, damonvv said:

Static!

great! then it won't tip over when I land on the side of it!

Also I feel like i order to make ksp truly spacex-esk we needa kerbalized spacex space suit

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12 hours ago, damonvv said:

Well, more for protection. But it looks cool!

First one on the list is LC-17. Delta II pad.

Ok sounds great can't wait for it......

I knew you lied :wink:

Edited by Nigel Cardozo

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27 minutes ago, SINO4894 said:

Can I use this mod in RSS?

It should work. I'd recommend you scale up the buildings in KK settings though.

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35 minutes ago, RealKerbal3x said:

It should work. I'd recommend you scale up the buildings in KK settings though.

Thanks!:DI'll try it.

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Hey, is there a way you can delete default KSC buildings to make a space to custom ones?

Edited by misa199

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10 hours ago, misa199 said:

Hey, is there a way you can delete default KSC buildings to make a space to custom ones?

I don't think you can completely remove the stock KSC buildings, sadly.

You can, however, find a place and use KK to build your own KSC. You can use decals to flatten the terrain. Make sure to read the KKs thread on how to do it.

Edited by damonvv

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Thanks for such a wonderful mod.

I'm just having a small problem. I'm currently using the newest version of TSC and KK with KSP 1.4.2. 

When I go into the konstructs menu (ctrl+k) in flight, no static objects appear for me to place. Am I doing something wrong or is there something else wrong?

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On 1/29/2019 at 8:04 AM, Vobaseball12 said:

Thanks for such a wonderful mod.

I'm just having a small problem. I'm currently using the newest version of TSC and KK with KSP 1.4.2. 

When I go into the konstructs menu (ctrl+k) in flight, no static objects appear for me to place. Am I doing something wrong or is there something else wrong?

Even i had (and still am) facing this problem but try posting it in the kerbal konstruts thread not this one. Thanks 

On 1/28/2019 at 4:16 PM, RealKerbal3x said:

It should work. I'd recommend you scale up the buildings in KK settings though.

How to you do that

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On 1/29/2019 at 3:34 AM, Vobaseball12 said:

Thanks for such a wonderful mod.

I'm just having a small problem. I'm currently using the newest version of TSC and KK with KSP 1.4.2. 

When I go into the konstructs menu (ctrl+k) in flight, no static objects appear for me to place. Am I doing something wrong or is there something else wrong?

KK works for KSP 1.4.5 and above. Not 1.4.2.

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I've added a barge on github! Feel free to test it out. Requires the latest KK version!

dHqUxvL.jpg

Edited by damonvv
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1 hour ago, damonvv said:

Я добавил баржу на GitHub! Не стесняйтесь проверить это. Требуется последняя версия KK!

dHqUxvL.jpg

how do i land on it? I do not see him on the map

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15 minutes ago, ely8937 said:

how do i land on it? I do not see him on the map

You have to place it yourself via the ctrl+K menu. You have to add a group first before adding a static.

Best way to approach this is just launch a rocket. Land it somewhere in the ocean and then use the menu to add a group and add this static.

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2 minutes ago, damonvv said:

Вы должны поместить его самостоятельно через меню Ctrl + K. Вы должны добавить группу, прежде чем добавить статический.

Лучший способ подойти к этому - просто запустить ракету. Посади его где-нибудь в океане, а затем с помощью меню добавь группу и добавь эту статику.

I added it, but how can I sit on it, how can I find it in the ocean?

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