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ShadowZone

Mission Builder: Is "Crew Assignment" broken?

Question

I am currently working on a complex mission. I want to check if a certain Kerbal has entered a specific part of my vessel. However, as soon as I switch to that vessel, the node is triggered automatically, no matter where the Kerbal is.

I have no idea how to fix this.

Help?

 

EDIT: if I add a "Kerbal boarded" check beforehand it works correctly. But this is not possible in the mission scenario I have planned. It would make no sense to EVA and board just to correctly transfer the Kerbal to its correct capsule.

Edited by ShadowZone

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5 answers to this question

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Can you post a copy of your mission someplace? I'd like to test it and then see if I can reproduce your problem.

 

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I made a simple test mission here:

https://wetransfer.com/downloads/9ac371bed74d138d96c1a2e4f3a17eb420180503203827/9025316c0801af53442b27541447cf4920180503203827/deaee1

2 vessels, both identical. Goal is to move a Kerbal from capsule A to capsule B. I added a "boarded" constraint on the first, so this one first has to EVA and then enter again. Then you can transfer to the intended cockpit. As soon as that's done, the mission triggers "success" because the second craft isn't even checked.

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Thanks. I got the file, I'll test it soon.

 

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OK, there's definitely a bug there. The devs are investigating it.

 

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1 hour ago, bewing said:

OK, there's definitely a bug there. The devs are investigating it.

 

Thanks!

 

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