So I can only use Textures unlimited correctly if I start my game via "-force-glcore" startup command with it. But when I do so, it crashes my game.
the original issue being this was solved by removing the -force-glcore obliviously, but I need the command to use Textures unlimited as I said. Anyway, before today I simply could would get a crash message with no specific reason for it other than the line and a crash dmp. But now I get another crash message instead of the other one. This one says as follows in the spoiler.
Spoiler
Switching to resolution 1920x1080 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1920x1080 fs=0 hz=0)
removing the -force-glcore command from the launch option also fixes it, but as I said I need the launch option command for that mod.
I have also set my native screen resolution in the graphics setting as well with no fix.
I at one time found that it all was an issue with nvidia64.dll im pretty sure, but I could never figure out anything else.
I tried updating and uninstalling/reinstalling graphics drivers, this did not fix the problem either. I of course did this when I saw the nvidia64.dll looking thing causing the issue.
And I have also tried a clean install of KSP, along with updating windows and everything else that needed it and restarting the computer.
Also am running KSP 1.4.2, but I saw this issue in 1.3.1 as well so.
Help would be greatly appreciated, as I simply have run out of ideas of fixing this.
My computer specs and a crash dmp will be under all this.
[Display]
Spoiler
Operating System: Windows 10 Home, 64-bit
DirectX version: 12.0
GPU processor: GeForce GTX 1080
Driver version: 391.35
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 2560
Core clock: 1632 MHz
Memory data rate: 10010 MHz
Memory interface: 256-bit
Memory bandwidth: 320.32 GB/s
Total available graphics memory: 24537 MB
Dedicated video memory: 8192 MB GDDR5X
System video memory: 0 MB
Shared system memory: 16345 MB
Video BIOS version: 86.04.17.00.24
IRQ: Not used
Bus: PCI Express x16 Gen3
[Components]
Spoiler
nvui.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.13.9135 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.13.9135 NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel
nvCplUI.exe 8.1.940.0 NVIDIA Control Panel
nvWSSR.dll 23.21.13.9135 NVIDIA Workstation Server
nvWSS.dll 23.21.13.9135 NVIDIA Workstation Server
nvViTvSR.dll 23.21.13.9135 NVIDIA Video Server
nvViTvS.dll 23.21.13.9135 NVIDIA Video Server
nvLicensingS.dll 6.14.13.9135 NVIDIA Licensing Server
NVSTVIEW.EXE 7.17.13.9135 NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE 7.17.13.9135 NVIDIA 3D Vision Test Application
NVSTRES.DLL 7.17.13.9135 NVIDIA 3D Vision Module
nvDispSR.dll 23.21.13.9135 NVIDIA Display Server
NVMCTRAY.DLL 23.21.13.9135 NVIDIA Media Center Library
nvDispS.dll 23.21.13.9135 NVIDIA Display Server
PhysX 09.17.0524 NVIDIA PhysX
NVCUDA.DLL 23.21.13.9135 NVIDIA CUDA 9.1.84 driver
nvGameSR.dll 23.21.13.9135 NVIDIA 3D Settings Server
nvGameS.dll 23.21.13.9135 NVIDIA 3D Settings Server
Here is a crash dmp I could pull from a couple weeks ago where I was having this exact same issue regarding the opengl and crashing. So i figured it might be useful. As I can now not get a crash dmp with the screen resolution bug. (You can see this very frustrating predicament I am in now.) Crash File ZIP
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Question
ISE
So I can only use Textures unlimited correctly if I start my game via "-force-glcore" startup command with it. But when I do so, it crashes my game.
the original issue being this was solved by removing the -force-glcore obliviously, but I need the command to use Textures unlimited as I said. Anyway, before today I simply could would get a crash message with no specific reason for it other than the line and a crash dmp. But now I get another crash message instead of the other one. This one says as follows in the spoiler.
Switching to resolution 1920x1080 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1920x1080 fs=0 hz=0)
removing the -force-glcore command from the launch option also fixes it, but as I said I need the launch option command for that mod.
I have also set my native screen resolution in the graphics setting as well with no fix.
I at one time found that it all was an issue with nvidia64.dll im pretty sure, but I could never figure out anything else.
I tried updating and uninstalling/reinstalling graphics drivers, this did not fix the problem either. I of course did this when I saw the nvidia64.dll looking thing causing the issue.
And I have also tried a clean install of KSP, along with updating windows and everything else that needed it and restarting the computer.
Also am running KSP 1.4.2, but I saw this issue in 1.3.1 as well so.
Help would be greatly appreciated, as I simply have run out of ideas of fixing this.
My computer specs and a crash dmp will be under all this.
[Display]
Operating System: Windows 10 Home, 64-bit
DirectX version: 12.0
GPU processor: GeForce GTX 1080
Driver version: 391.35
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 2560
Core clock: 1632 MHz
Memory data rate: 10010 MHz
Memory interface: 256-bit
Memory bandwidth: 320.32 GB/s
Total available graphics memory: 24537 MB
Dedicated video memory: 8192 MB GDDR5X
System video memory: 0 MB
Shared system memory: 16345 MB
Video BIOS version: 86.04.17.00.24
IRQ: Not used
Bus: PCI Express x16 Gen3
[Components]
nvui.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.13.9135 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.13.9135 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.13.9135 NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel
nvCplUI.exe 8.1.940.0 NVIDIA Control Panel
nvWSSR.dll 23.21.13.9135 NVIDIA Workstation Server
nvWSS.dll 23.21.13.9135 NVIDIA Workstation Server
nvViTvSR.dll 23.21.13.9135 NVIDIA Video Server
nvViTvS.dll 23.21.13.9135 NVIDIA Video Server
nvLicensingS.dll 6.14.13.9135 NVIDIA Licensing Server
NVSTVIEW.EXE 7.17.13.9135 NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE 7.17.13.9135 NVIDIA 3D Vision Test Application
NVSTRES.DLL 7.17.13.9135 NVIDIA 3D Vision Module
nvDispSR.dll 23.21.13.9135 NVIDIA Display Server
NVMCTRAY.DLL 23.21.13.9135 NVIDIA Media Center Library
nvDispS.dll 23.21.13.9135 NVIDIA Display Server
PhysX 09.17.0524 NVIDIA PhysX
NVCUDA.DLL 23.21.13.9135 NVIDIA CUDA 9.1.84 driver
nvGameSR.dll 23.21.13.9135 NVIDIA 3D Settings Server
nvGameS.dll 23.21.13.9135 NVIDIA 3D Settings Server
Here is a crash dmp I could pull from a couple weeks ago where I was having this exact same issue regarding the opengl and crashing. So i figured it might be useful. As I can now not get a crash dmp with the screen resolution bug. (You can see this very frustrating predicament I am in now.)
Crash File ZIP
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