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Space Station Challenge


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This challenge is to bring a Space Station  into orbit in ONE LAUNCH.

It also has to STAY IN ORBIT because it's a space station, however you can send more than one station.

To make even more interesting, I will make a rubric of it and goes like this:

 

Parts:

1 point per unit of Fuel (Liquid fuel, Oxidizer, Xenon Gas, Mono Propellent, etc..)

5 points per unit of Ore

1 point per 100 units of Electric Charge

10 points per Science Lab

5 points per Science Experiment

5 points per Solar Panel

5 points per Radiators

20 points per Crew Cabin (Hitch hikers Storage and command pods)

1 points per other Utility (Ladders, Lights, Docking Ports, etc..)

 

Location (Take total and multiply by the location)

Kerbin = x1

Mun = x1.5

Minmus = x1.25

Duna = x2

Ike = x1.75

Eve = x.2.5

Gilly = x3

Moho = x3

Dres = x5

Jool = x4

Vall = x4.5

Laythe = x4.5

Bop = x4.5

Tylo = x4.75

Eloo = x10

 

If you send two plus stations, the stations will be scored as is and, in the end, will be added together to get the final score.

 

Good luck :) 

 

Edited by Thinking Potato Gamer
Change for clarification
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Rather than exploit it from the get-go, I wanted to point out that xenon gas is much lighter than other fuels. Therefore, if you put the same amount of xenon on board as liquid fuel, you'd end up with 100 times the points (or something, I didn't do the math) for the same weight. 

 

Jamie

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  • 1 month later...
On 5/26/2018 at 8:34 PM, Thinking Potato Gamer said:

This challenge is to bring a Space Station  into orbit in ONE LAUNCH.

It also has to STAY IN ORBIT because it's a space station, however you can send more than one station.

To make even more interesting, I will make a rubric of it and goes like this:

 

Parts:

1 point per unit of Fuel (Liquid fuel, Oxidizer, Xenon Gas, Mono Propellent, etc..)

5 points per unit of Ore

1 point per 100 units of Electric Charge

10 points per Science Lab

5 points per Science Experiment

5 points per Solar Panel

5 points per Radiators

20 points per Crew Cabin (Hitch hikers Storage and command pods)

1 points per other Utility (Ladders, Lights, Docking Ports, etc..)

 

Location (Take total and multiply by the location)

Kerbin = x1

Mun = x1.5

Minmus = x1.25

Duna = x2

Ike = x1.75

Eve = x.2.5

Gilly = x3

Moho = x3

Dres = x5

Jool = x4

Vall = x4.5

Laythe = x4.5

Bop = x4.5

Tylo = x4.75

Eloo = x10

 

If you send two plus stations, the stations will be scored as is and, in the end, will be added together to get the final score.

 

Good luck :) 

 

 

On 5/26/2018 at 8:34 PM, Thinking Potato Gamer said:
On 5/26/2018 at 8:34 PM, Thinking Potato Gamer said:

Kerbin = x1

Mun = x1.5

Minmus = x1.25

Duna = x2

Ike = x1.75

Eve = x.2.5

Gilly = x3

Moho = x3

Dres = x5

Jool = x4

Vall = x4.5

Laythe = x4.5

Bop = x4.5

Tylo = x4.75

Eloo = x10

 

If you send two plus stations, the stations will be scored as is and, in the end, will be added together to get the final score.

 

Good luck :) 

 

Eloo

 

 

 

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  • 2 weeks later...

That's an interesting challenge, but I think it needs to be balanced a little.

 

1 point for 1 unit of fuel

10 points for a science lab

Please have a look at how much fuel you can carry for the weight of a science lab. Even on normal fuels, and more worse on xenon.

 

Also Moho is way way harder to reach than Eeloo.

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It should be:

Heavier resource mass per unit: more points

Lighter resource mass per unit: less points

Also, there shouldn't be a point for electricity, since a dead batteries weighs same compared to live ones and batteries are very very very light compared to other parts. I suggest "maximum electricity generation per second", which is the sum of all energy generation capabilities of all solar panels/ RTG, since it makes more sense and challenging to get more points by sending heavier station with more solar panels (which adds considerable mass for launch)

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On 5/27/2018 at 3:34 AM, Thinking Potato Gamer said:

1 point per unit of Fuel (Liquid fuel, Oxidizer, Xenon Gas, Mono Propellent, etc..) 

You do realize most tanks carry over a hundred units of fuel, and a single tank can carry over 14,000 units of LF and OX, right?

The challenge is going to turn into a 'who can pack the most fuel' challenge if you don't balance the points for fuel with the other, less, ah, numerically large ones.

Say, one point for every 500 units of OX and/or LF

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6 hours ago, Earthlinger said:

You do realize most tanks carry over a hundred units of fuel, and a single tank can carry over 14,000 units of LF and OX, right?

The challenge is going to turn into a 'who can pack the most fuel' challenge if you don't balance the points for fuel with the other, less, ah, numerically large ones.

Say, one point for every 500 units of OX and/or LF

Actually it's is exactly: who brings the most xenon to Eeloo.

Don't get me wrong, I thinks this can be a really cool challenge, if you balance it a little. :)

Maybe don't give points for specific parts, just give points for the complete weight? Or as I suggested specify the station and give points for the lightest launches

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Alright, designed and launched a station with zero planning, so although I intended it to head to Eeloo, it stayed in kerbin orbit, due to a lack of solar panels and radiators.

Behold the KSS Xenon Cheese!

iPqIoae.png

FYi3D40.png

My score should be 230954, counting only stock resources. (pay no attention to the visual bug, something to do with running 81 mods, many of which don't even support 1.4.5.)

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  • 3 weeks later...
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