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Rigid Stuts


Zatie12

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Hello all

I recently came back to KSP after a very long break, I played about 700ish hours during the 0.1x version era. Naturally I installed a bunch of the latest versions of the mods I used to know and love (KW Rocketry, etc). I see that the physics especially with large space stations is still just as sketchy as it used to be, still thrashing a single CPU core when there are 12 available and still not using GPU compute resources (as far as I can tell). The good old infinite energy creation mechanism whereby a completely stationary construction will slowly oscillate more and more aggressively until it spontaneously self destructs in a huge explosion still exists too I see :-)

Anyway, this isn't a bashing session, I love KSP! This was more a related but simple question, is there a mod or struct these days that behaves rigidly like a "real world" piece of metal would, i.e. it doesn't flex and bend like jelly?

Ta :-)

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You don't even need a mod. Look into Autostruts. Enable "Advanced Tweakables" in the settings and then check the right click menu in the VAB. If you're in a career, you don't see them until you unlocked regular struts.

Don't go crazy with them. Too many and your ship will shake itself apart trying to stay perfectly in line with all the struts telling it what to do, as quickly or quicker than no struts would. But in moderation they can hold the spindliest of ships together.

And FWIW real metal bends under massive pressures. If it didn't, it'd snap.

Edited by 5thHorseman
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