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How to give a kerbal an air intake and use the jetpack with the EVA parachute?


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I'm trying to give kerbals flight powers. Yeah. I've found the file that controls kerbals, it's in the Squad parts folder under "Prebuilt" for those wondering, and I've given them the "ModuleResourceIntake" module and set it to "EVA Propellant' instead of "IntakeAir", using the "miniIntake" .cfg as a template. It hasn't worked. Could someone give me advice on how to actually give kerbals air intakes? I also want to know how to use the EVA pack with the parachute deployed, if that's even a thing that can be done without absurd levels of coding knowledge that I just don't have.

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I would be surprised if a Kerbal would be able to function like a vessel, executing partmodules. Instead, I would create some global process which simulates the desired effects by applying the forces fo the Kerbal body. That way you could effectively turn a kerbal into a kind of superman, zipping around the sky flying faster than a bullet.

Edited by FreeThinker
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