Death Engineering

Duna Outpost Mission Architecture Challenge

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@Death Engineering What's your take on glitched craft? It looks like SLV-7 Boring Rover has a glitch that prevents saving while it's loaded and prevents changing scene to Space Center while it's present. I'm worried my save is starting to get corrupted but I uninstalled Ship Manifest and I'd like to try deleting SLV-7 and relaunching to see if I can fix this. I might be able to roll back a few weeks, but that would represent a couple dozen hours of play time and I don't really want to throw all that away.

screenshot436.png

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I designed a new rocket that kind of is a mix of the falcon 9 and Space Launch System for this challenge. I’m going to try my best on this!

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So far I have been able to land my Kerbals on Duna! My lander looks really weird. But it’s functional and seats 4 Kerbals so I’m good! I built a ship in space called Planeteer to ferry my kerbals back and forth. As soon as I can figure out a way I’ll add pictures! Right now it’s Year 3, day 20

 

 

Edited by Robonoise

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On 9/16/2019 at 4:27 PM, Robonoise said:

So far I have been able to land my Kerbals on Duna! My lander looks really weird. But it’s functional and seats 4 Kerbals so I’m good! I built a ship in space called Planeteer to ferry my kerbals back and forth. As soon as I can figure out a way I’ll add pictures! Right now it’s Year 3, day 20

 

 

Grats! You can take screenshots by hitting the f1 key and they'll be in your kerbal space program directory under the Screenshots folder - for example, Program Files / Steam / SteamApps/ Common / Kerbal Space Program / Screenshots.

 

Once you've found the pictures on your PC you can use an image hosting site like imgbb.com to upload the picture and then share the link. Be aware that imgBB.com in particular sometimes tries to embed ads in your image link, but you can strip those out before you post it.

Edited by dire

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5 hours ago, dire said:

Grats! You can take screenshots by hitting the f1 key and they'll be in your kerbal space program directory under the Screenshots folder - for example, Program Files / Steam / SteamApps/ Common / Kerbal Space Program / Screenshots.

 

Once you've found the pictures on your PC you can use an image hosting site like imgbb.com to upload the picture and then share the link. Be aware that imgBB.com in particular sometimes tries to embed ads in your image link, but you can strip those out before you post it.

Thanks! I’ll do that!

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On 5/22/2019 at 8:15 PM, Death Engineering said:

Originally, the idea was to incorporate USI Life Support plus MKS/OKS systems and get right into the advanced resource framework those mods provide. However, that mod has the capability of off-planet fabrication of more than just resources, making it banned from this challenge. Hrmph.

I'm looking at that myself right now, really just starting to look, and wonder if I should stop here and now. Is it really necessary to ban the mod outright, or can you trust us (and yourself) to not go into on-site construction?

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Stepped away for a bit, all this orbital assembly is a bit taxing :confused:

Launch #6 - Day 280

The completion and departure of the first DTV brings an end to the first phase of my challenge effort.

Phase 2 will be characterized by an up-size and building out of the mission architecture, starting with the development of new integrated truss systems and linear docking ports. (I installed Near Future Construction to help with orbital construction and part count, hope that's alright)

Our first payload is the core of the v2 Propulsion section, and a small orbital assembly drone for the engine pods.

W2SjBRG.png

The final orbits after the launch, as our kerbals begin to creep away from Kerbin.

74m9wUp.png

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Combined the next 4 launches as they're identical, and I feel like I'm spamming the thread enough as-is.

Launches 7-10

These are the engine pods that will attach to the core and form the 2nd Gen. propulsion section. Each is a truss structure that contains integrated batteries, monoprop, and liquid fuel storage. Added to this is a nuclear engine, solar panel, radiators, and docking ports. They do not contain a probe core or RCS thrusters, as they are not intended to maneuver on their own, and as such must be placed by the assembly drone.

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Propulsion core with the first pod about to be attached.

UVSwtlY.png

Fully completed propulsion section.

aAf7NPr.png

Locations at the end of Launch 10

r8vzqL9.png

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Still alive! Now with 45 kerbals and a science bay on Duna.

screenshot440.png

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There's one thing I don't get about this challenge, and that's the whole premise of it.

  • we're supposed to have backup systems & transport in Duna orbit so the station can be abandoned at the drop of a hat.
  • scoring is by having the mostest people on Duna for the longest time.

I've spent some time thinking up Kerbin-Duna shuttles, but at closer inspection it seems as if shuttling would be a bad idea. All transfer vehicles have to remain in Duna orbit for as long as the crew they brought is on the surface, in case the station needs to be abandoned. And as long as everybody's happy (that is, once you have the big four), there's no reason to send anyone back home -- except for the one guy carrying the First Soil Sample, and another for company. But everybody else should stick around until year ten, when they all have to return for the final tally.

Edited by Laie

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On 9/22/2019 at 2:02 PM, Laie said:

I'm looking at that myself right now, really just starting to look, and wonder if I should stop here and now. Is it really necessary to ban the mod outright, or can you trust us (and yourself) to not go into on-site construction?

I know it seems draconian, but for consistency that mod suite will remain banned.

 

On 11/16/2019 at 8:10 AM, Laie said:

There's one thing I don't get about this challenge, and that's the whole premise of it.

  • we're supposed to have backup systems & transport in Duna orbit so the station can be abandoned at the drop of a hat.
  • scoring is by having the mostest people on Duna for the longest time.

I've spent some time thinking up Kerbin-Duna shuttles, but at closer inspection it seems as if shuttling would be a bad idea. All transfer vehicles have to remain in Duna orbit for as long as the crew they brought is on the surface, in case the station needs to be abandoned. And as long as everybody's happy (that is, once you have the big four), there's no reason to send anyone back home -- except for the one guy carrying the First Soil Sample, and another for company. But everybody else should stick around until year ten, when they all have to return for the final tally.

Regarding the bolded-part above, that is not exactly accurate. All crew need to be recoverable, but they don't necessarily need to be recoverable on the drop of a hat. Think of it this way, crew must be safe and happy and also able to come home at some point; no crew may be stranded permanently, but for the return home capability the inter-planetary shuttle can make multiple trips.

It's been awhile since I've been on the forums to refresh myself with this challenge, so I hope that helps but if not please let me know.

@dire and @BrightBritches welcome to the challenge! Looking back over your posts now and look forward to seeing where you take your missions.

 

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On 9/11/2019 at 2:35 AM, dire said:

What's your take on glitched craft?

That's a tricky one. Once a save-file gets twisted continuing to play through carries risk. I once had a "simulator" mod go south and it seemed all was okay after a glitch but later on the 'simulation' took over and no progress was ever saved. 

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13 hours ago, Death Engineering said:

All crew need to be recoverable, but they don't necessarily need to be recoverable on the drop of a hat. Think of it this way, crew must be safe and happy and also able to come home at some point; no crew may be stranded permanently, but for the return home capability the inter-planetary shuttle can make multiple trips.

OK... Meanwhile I've started laying the groundwork for my mission (report here), now let's see how adaptable my framework really is.

groundwork81.jpg

 

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