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Stock Internal mesh does not match prop location


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I'm trying to load some of the newer internal meshes in Unity (2017.1p3 with current Part Tools), and it looks like the new Mk1-3 interior mesh is displaced from where all of the props are rendered, so it looks like the props are floating in space (in Unity).  Is there some trick I need to know about to make this work right?  FWIW, I can load the old mk1 pod IVA, and many mod IVAs okay.  I'd like to experiment with laying out an IVA in the Mk1-3, but it's kind of hard to do when the bulkheads and the props aren't even remotely near each other.

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