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KKL Mod - Modeller / Texturer wanted


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Hi all

I am working on a little mod, called "KKL - Kerbal Kustomz Ltd".

It currently consists of a little GUI for actions I require a lot. So I know C# to a degree I actually can do something in Unity/KSP.

Now what is far more intense is my "IPTS - Interplanetary Transport System" which shall be a balanced set of a few modular pieces to reduce part count and fit into stock look but a bit cleaner at certain places. Currently I have dependencies to Near Future Construction, Color Coded Cans and whatnot, using just very few pieces welded together with Ubzio's Welder Mod. As I dont have the time to do everything on my own to the degree I am satisfied with, I am looking for someone who could model those meshes and fit them some clean textures. I have spent hours preparing the crafts ... not yet flown them to planets yet because I am astethically - let's say - demanding.

Here a few screenshots of the IPTS parts so far: https://imgur.com/a/WHwH3ej

Edited by sArge_ch
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