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KSP aerodynamics aren't as complicated as real life.

There really isn't anything to see except the lift and drag lines you can already see with F12 in flight.

Any "wind tunnel" would more or less serve the exact same purpose the aero display already does, and still most likely require loading to a different scene. So it wouldn't really improve anything over the current system of loading it onto the runway and taking off.

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Seeing as your engines would not be on I'm a wind tunnel the controls would instead control the wind speed. It could go up to 50,000 mph this will help test re-entry vehicles and such also

@Rocket In My Pocket

This way you could test heating effects pogo and such you can not just accelate too 50,000 mph from the space center 

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