Jump to content

KSP Weekly: The Orbiters!


SQUAD

Recommended Posts

23 hours ago, Angel-125 said:

Interesting suit designs. Nice cleaner look. I like the original helmet best with its red stripe. It would also be great to have a suit without helmet and collar for those who like telling stories with kerbals that wear normal outfits instead of space suits. 

As a designer of custom Kerbal wearables I can't agree more with this post. While retexturing and tweaking the mesh of the original model, please take an effort to separate the collar from the body mesh. Additionally, having an option to choose a model with normal outfits (same model which is used for the kerbals walking around in the VAB) will finally fulfill our continuous 5 year long request.

P.S. I also think the helmet should be white, not dirty gray. As Snark has said, having a distinction between pilots, engineers and scientists is most welcome.

Link to comment
Share on other sites

On 8/17/2018 at 1:39 PM, Vanamonde said:

On the poll, why can't I vote to have all the suits in the game? You've already gone to the trouble to make them, so why not give players an in-game choice? More options are always better. 

 

On 8/17/2018 at 1:42 PM, Ultimate Steve said:

Not to mention the fact that they implemented a suit changing system in the expansion.

I'd like to add this - why not include the new suits as a part of a much larger DLC package?

With as much as I have spent on other games, I'd gladly spend $5.00 or so to get some new suits and a few more parts, like stock rotors, propellers...

Edited by adsii1970
Link to comment
Share on other sites

Indeed, as someone who has the suit-changing feature I paid extra for, it would be great to be able to choose from all kinds of different suits.

I would love the different specializations having their own colors of striping.  I made a little pack like that for texture replacer awhile ago. 

OQjvTYk.jpg

 

Having to make a choice at all here does seem pretty silly.  You've shown us 2 color variations, make a 3rd and apply them to the kerbal's specializations.

Edited by klesh
found and added my old texture replacer pic
Link to comment
Share on other sites

14 minutes ago, adsii1970 said:

I'd like to add this - why not include the new suits as a part of a much larger DLC package?

They are revamping the parts and, in this case, the EVA suits. If you want to pay money for an improved suit you might as well pay money for visually improved engines or tanks.

Basically Ven's Revamp, but you need to buy it.

Edited by Delay
No idea what "tnaks" are.
Link to comment
Share on other sites

39 minutes ago, Delay said:

They are revamping the parts and, in this case, the EVA suits. If you want to pay money for an improved suit you might as well pay money for visually improved engines or tanks.

Basically Ven's Revamp, but you need to buy it.

Right, I know. But with what I paid for the game versus playtime enjoyment, I'd float @SQUAD another $5 to $10 for such content.

Edited by adsii1970
Tagging didn't work.
Link to comment
Share on other sites

2 minutes ago, DMagic said:

A quick mockup, in case anyone wants to know what the new version would look like with a bit more color:

aPzXuQY.png

An improvement! But to my eyes it would still be nicer with white instead of the dirty grey. 

Link to comment
Share on other sites

To be honest I prefer the prior suit design over either of the new ones.  As nearly everyone else has mentioned, the white with red stripe helmet looks better than the sooty grey, but I also prefer the more realistic if slightly muddled details in the original suit body to either of the overly simplified new ones.

Link to comment
Share on other sites

13 hours ago, klesh said:

I would love the different specializations having their own colors of striping. 

Me too.  I've been dressing my kerbals using Texture Replacer or Texture Replacer Replaced for a while, and had planned to release the finished suit pack:

wsIbFWC.png

IVA suits - Level 0 in blue, Levels 1-2 in white, Levels 3-5 in specialist colours.  Veterans in orange, of course, and tourists in grey.

Specialism colours: Pilots - sky blue and black; Scientists - green and white; Engineers - maroon and chrome yellow.

Spoiler

hXbnR0H.png

YxBgN6D.png

V0uZg2m.png

he7nzWz.png

 

For EVA, I'd done the helmets and pack (before parachutes were a thing) but the suit was still WIP, just colour patches to map it out:

aBNBc4m.png

(Side note: in 1.4.x, the .png bitmaps used here render with a nylony appearance, but before that they were matt.  I guess this is a Unity change defaulting the absent alpha channel to 50% instead of 0%?)

Link to comment
Share on other sites

On 8/17/2018 at 2:13 PM, Deddly said:

I like the Red and white suit, but to be honest, I'm not a fan of the monochrome helmet. Perhaps years of playing KSP has tarnished me, but it feels like something is missing. 

Yeah... the helmet ticks me off...

I never liked the red stripes, and I don't like the smooth/rough contrast between the "Old" and "New" model.

But I always thought the EVA suit needed an over haul.

 

 

Official Suit of the Kerbal Space Program:

Virtually unchanged since .16!

Link to comment
Share on other sites

55 minutes ago, purpleivan said:

I don't really see the reasoning for the grey helmet

Possibly because within the game code the veteran suits are referred to as "orange" and the normal suits as "grey"?

But (as you may notice with my suit textures) the old model was a bit of a nightmare to map - especially round the wrists and boots (where I would still have had some tweaks to do).  The new model looks like it ought to  be much cleaner to map in those areas - despite my earlier comment about the edges.

1 hour ago, purpleivan said:

it's good news to see that the normals on the model have been fixed

Couldn't agree more.  The problem with the old model is very obvious on the arms in the Mun picture in my last post: Bill and Bob's arms are shadowed when they should not be - compare Val's.

Link to comment
Share on other sites

On 8/18/2018 at 10:03 PM, Delay said:

They are revamping the parts and, in this case, the EVA suits. If you want to pay money for an improved suit you might as well pay money for visually improved engines or tanks.

Basically Ven's Revamp, but you need to buy it.

I am not handing Squad another cent unless a DLC adds true value to the game. An overhaul of some models whilst there are much bigger issues with the game does IMHO not qualify as such.

On 8/18/2018 at 10:16 PM, adsii1970 said:

Right, I know. But with what I paid for the game versus playtime enjoyment, I'd float @SQUAD another $5 to $10 for such content.

Not for a bunch of long overdue overhauls.

On 8/18/2018 at 11:01 PM, DMagic said:

78OccTL.png

A little better.

I like that a lot!

On 8/19/2018 at 5:05 PM, Angel-125 said:

@SQUAD How about making the IVA suits without a suit collar and more like normal clothing? The ISS crew doesn’t run around with pressure suits...

A very good idea!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...