Jump to content

Too much money


Recommended Posts

I finally got around to playing in Career mode, with USI life support (not colonization) and having to purchase parts to unlock them. The thing is, I have enough money that I can ignore it when building crafts, but not enough so the building upgrades are a concern. I could decrease the cash multiplier but that would make the building upgrades too much of a grind. Overall, I feel money needs rebalancing.

So here is my suggestion: 

  • Make the cost of building ships (and unlocking parts in my case) be more similar to building upgrades, so either raise the part costs or lower the building costs
  • Or, add in more cash drains, like say, a monthly upkeep, or having to hire more mission teams to fly more missions at the same time.
Link to comment
Share on other sites

On 8/28/2018 at 8:15 PM, klgraham1013 said:

Career mode could use a major financial overhaul.  Personally I think the entire thing needs overhauled, and I'm not sure that's something they'd be willing to do.

Probably not.

There are so many ways career mode could've been better. We've discussed it so many times now I don't even feel the motivation to do so anymore *sigh*

Edited by Wjolcz
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...