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Lighthouse Point


Castille7

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"Lighthouse Point"

This project started like most of my projects do, with motivation. Someone saw an "Old Lighthouse" I built and requested to see what a new build would look like in the latest version now that we have new parts to build with. Thank you @qzgy for the idea and motivation. This one went through quite a few changes. The House had shingles that were hurting my Graphics Card so those were taken away. Other changes were minor and one change was to reduce the weight on the warning light to help smooth the spin.

 

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Spoiler

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Operations: At Launch Full Throttle then press 3, as you near the end of the runway kill the engines with X. 
This will get you to the turf somewhat quickly and then back to Full Throttle and head out to your location desired. 
Once you have arrived apply the brakes, when she settles down raise the landing gear.
Now release the Pontoons. I have my settings on Zero Debris so when I go back to the Space Center and return to the craft the Pontoons will be gone.
Next release the brakes and set engines at full throttle once again, turn on the lights. 
Space Bar will release the Warning Light and holding E will get the light spinning.
After releasing the E key the light should spin on it's own.
When the Fuel has been depleted one engine will continue spinning the light.

Craft File: Lighthouse Point

 

Edited by Castille7
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