Triop

Pole2Pole

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Ok, we got over it, so we have lost an arm, who cares...

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TBC :ph34r:

Edited by Triop
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*Black Knight

I guess it's to late now thy shall be named "Black Night" :lol:

Upcoming route:

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Edited by Triop
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No more flatland

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Edited by Triop
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Checkpoint 10

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TBC :ph34r:

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On 9/5/2018 at 8:47 AM, Triop said:

 

 

Maybe I'll drive around the world next, I do have a game somewere were I have a bridge that is crucial for this  . . .

Maybe, someday . . . :ph34r:

Amphibious vehicle?

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Looking forward to Black Night in the HIghlands! :)

 

3 hours ago, Klapaucius said:

Amphibious vehicle?

It's possible.  Some good discussion and examples in this topic.

 

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11 hours ago, Klapaucius said:

Amphibious vehicle?

Nah, maybe a ferry.

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We are still in day 5, the road ahead looks rough . . .

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TBC :ph34r:

Edited by Triop
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I don't like driving at knight night . . .<_<

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30 minutes untill day 6 and we still have power. :cool:

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Checkpoint 11

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Next route: Moving away from the coast.

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I think I can drive for 15 minutes more before I'm out of power.

 

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Day 6 has officialy started &)

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Allmost out of juice, then Jeb can get some rest. ^_^

Edit:

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Edited by Triop
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Jeb did not get much sleep, only 2 hours before the sun came up.

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We charged the Black Night until it reached 1000 and started driving again.

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We can recharg while driving, but I do miss my left solar panel...-_-

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The lack of engine/wheel sounds doesn't help making this less boring, like driving a Tesla... :lol:

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Checkpoint 12

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Aaaaaaaand the journey continues . . .&)

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TBC :ph34r:

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33 minutes ago, Triop said:

The lack of engine/wheel sounds doesn't help making this less boring, like driving a Tesla... :lol:

Check light and simple rover wheel sounds! If I knew, I would have told you that when you were about north pole.. :)

 

 

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21 minutes ago, kurgut said:

Check light and simple rover wheel sounds! If I knew, I would have told you that when you were about north pole..

I choose to do this mission completely vanilla, no mods what so ever, even no quicksaving.

All pure, very pure hardcore KSP :cool:

 

Terrain keeps changing when you get closer, constant changing route is now a thing  . . .

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Looks like upcoming kms are not going to be boring. :wacko:

Shame, I kinda like boring, very safe. ^_^

We fully recharged while driving even without the left solar panel, not disapointed. &)

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The driving is horrible, like sailing rough seas, up down left right . . . :sealed:

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Edited by Triop

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Well, this might be a serious problem . . .

Is this a river ? ? ?

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I may need to fly out there to see if there is a way across it . . .

I'll keep on driving untill I run out of power and send in a scout. . . .

No more boring . . . :mellow:

CRY ME A RIVER

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D@mn you Justin Bieber...

:lol:

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New route, and something strange ?

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Hmmmm... Cool! Will try this with a jump jet. to jump over da river and other stuff.

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14 minutes ago, The Minmus Derp said:

Hmmmm... Cool! Will try this with a jump jet. to jump over da river and other stuff.

You may jump whatever you like, but I'm taking no risks. . . :lol:

New route:

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Next up: Checkpoint 13 . . . :blink:

The driving now is actually fun, navigating through the dunes is like driving Dakar.

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On 9/2/2018 at 4:39 PM, Triop said:

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I would build a bridge to the spot where the peninsula gets reeeeeeeeeeealy close to the ice cap, and one in the island complex southwest of the crater. and go all da way around da wurld!

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Getting closer to the weird hole, planning to place checkpoint 13 there :ph34r:

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Getting close . . .

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About to kick some clown @$$ !

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TBC :ph34r:

 

 

Edited by Triop
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The hole upclose, no clown . . .

But we have Checkpoint 13

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Upcoming route:

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TBC :ph34r:

 

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Ran out of likes again!  Enjoying the travelogue.  And wondering if as a challenge, put the checkpoints in...interesting locales a bit more off the beaten path. :)

 

2 hours ago, The Minmus Derp said:

I would build a bridge to the spot where the peninsula gets reeeeeeeeeeealy close to the ice cap, and one in the island complex southwest of the crater. and go all da way around da wurld!

I know to do a circumnavigation, you need a submersible vehicle, an amphibious vehicle, air or sea ferries, and/or bridges.  But I wonder if going bridge-crazy just bends the spirit of the long-distance driver a bit too much.

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Fatique is playing a part after hours of driving,

After leaving Cp 13 I actually went the opposite way...

Luckily I set up checkpoints, Cp 12 showed up on the screen waking me up.

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Back on track.

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I'm tired but I will keep pushing. -_-

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