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Help with structural failure!


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I've been attempting to get an interplanetary ship into kerbin orbit, and I'm having some trouble.

The initial launch goes fine, 1st staging also, but when I reach approx 23000m the kraken strikes resulting in linkage failure between the 3rd stage rhino engine and a TS-37 stack separator causing the whole upper stage to vaporise! I've tried multiple times using a combination of autostrut, regular struts, and the part rigidity on and off, with the same result. Any advise? There's no pics available unfortunately as I've been too frustrated to upload any.

(FYI, I'm on the Xbox enhanced edition, which is set to version 1.22, so no mods)

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PrvDancer85's answer sounds good. Please keep in mind that landing legs automatically do a "heaviest part" autostrut. So if you have any landing legs anywhere in your craft, then you do need to pay attention to which part is heaviest.

 

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