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[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project


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On 1/1/2021 at 6:55 PM, SynX said:

Not much activities lately. Is this much hyped mod halted?

FreeThinker (KSPIE administrator) said yesturday :"regarding Universal Fleet Solution, I kind of feared this would happen as most single developer ambitious project tend stall when not releasing anything for a long time. Developers tend to lose interest over times, burnup or get significant changes in their real life."

Lets hope Kerwis is a strong team, and this situation doesn't happen.

We were captured by lots of complex issues during early 2020, mostly by the pandemic. A bunch of normal things, like upgrading hardware, became quite troublesome. 

Our core members accepted a few commercial CG projects last year, aiming to build new PCs (Ryzen 3 was too sweet to ignore), which caused the project being halted for a while. But recently, to be more precisely, by April we would have more free time to work on UFS again.

Thanks to all of you for your patience. Our recent goal is to release this mod earlier , hopefully before KSP2.

Edited by Acea
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On 1/11/2021 at 6:57 PM, Acea said:

We were captured by lots of complex issues during early 2020, mostly by the pandemic. A bunch of normal things, like upgrading hardware, became quite troublesome. 

Our core members accepted a few commercial CG projects last year, aiming to build new PCs (Ryzen 3 was too sweet to ignore), which caused the project being halted for a while. But recently, to be more precisely, by April we would have more free time to work on UFS again.

Thanks to all of you for your patience. Our recent goal is to release this mod earlier , hopefully before KSP2.

Woo! Take your time though, work and rl comes first.

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