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Add New Cross-Sectional Profile


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19 hours ago, Electrocutor said:

As the title suggests:

Is there any way to add additional cross-section profiles into the game that can then be specified via bulkheadProfiles and filtered in the editor?

You add a new cross-section tab to the editor simply by putting something new for the part's bulkheadProfiles key. (Note that these are apparently case-sensitive. You will get a separate mk2 and Mk2 button in the VAB.)

The Filter Extensions mod provides this functionality but is too much for my basic needs (just an icon for a tab).

Unfortunately, I've asked the same question elsewhere and yet gotten no answer.

 

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6 minutes ago, JadeOfMaar said:

You add a new cross-section tab to the editor simply by putting something new for the part's bulkheadProfiles key. (Note that these are apparently case-sensitive. You will get a separate mk2 and Mk2 button in the VAB.)

The Filter Extensions mod provides this functionality but is too much for my basic needs (just an icon for a tab).

Unfortunately, I've asked the same question elsewhere and yet gotten no answer.

It adds a button, but an icon prefixed with cs_ under the PartList/SimpleIcons does not get mapped to it, and I cannot find anything in the Localization file or KSPedia where it gets the text/name for the mouse-over.

I'm pretty sure I can get it to work using the code from RoverDude's Community Category Kit, but was hoping stock had a way to put things in.

Edited by Electrocutor
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