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6 hours ago, Brikoleur said:

Introducing the BAK Pikasso. This one makes orbit.

Now that's seriously impressive. :o I tried making an SSTO for this challenge earlier, but I just couldn't get it to handle well in the 20-30 km region at all.

(Admittedly, I was trying to do it without rapiers, which probably added needless extra difficulty. But still. Well done indeed.)

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”Probably?” Make that ”certainly.” That would be very much harder. I have an idea though...

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Well I had to see if I could make one, and I could. This one is Whiplash- and Terrier-powered, and makes orbit with ease. Landing gear and control surfaces still need some tuning, it's pretty squirrelly on take-off now but otherwise quite well-behaved.

Unfortunately the tighter engineering constraints mean I couldn't cut loose like with the Pikasso; this just looks like an ungainly regular SSTO, not a madman's fantasy of a plane, so it's not entirely in keeping with the spirit of the challenge IMO, even if it follows the letter -- only one each of any part, no reaction wheels other than what's in the cockpit, minimum 10 parts.

kMbnSYB.png

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7 minutes ago, Brikoleur said:

Unfortunately the tighter engineering constraints mean I couldn't cut loose like with the Pikasso; this just looks like an ungainly regular SSTO, not a madman's fantasy of a plane, so it's not entirely in keeping with the spirit of the challenge IMO, even if it follows the letter -- only one each of any part, no reaction wheels other than what's in the cockpit, minimum 10 parts.

 

I reckon I should do a part II at some point with less constraints and see what weirdness is achieved.

 

BTW, I laughed when I saw you had a plane called Pikasso. My "madman fantasy" that I created earlier (which does not qualify due to doubling of parts in places) is named Pablo after Picasso.  It's up on KerbalX here.

 

 

 

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7 minutes ago, Klapaucius said:

I reckon I should do a part II at some point with less constraints and see what weirdness is achieved.

I wasn't thinking of those constraints, they make the whole thing fun. 

But making a twin-engine SSTO within those constraints was that much harder, so I had to "cheat" -- i.e. pretty much make it as symmetrical as I could while staying within the formal one-part-only spec.

It would certainly be possible to go crazier but it would be a lot -- a LOT -- harder. Maybe stack a Whiplash and a Panther on top of each other like in that one, then have a Swivel and a Reliant on each wing, placed so their CoM aligns with the CoT... argh, now I want to do this!

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1 minute ago, Brikoleur said:

I wasn't thinking of those constraints, they make the whole thing fun. 

But making a twin-engine SSTO within those constraints was that much harder, so I had to "cheat" -- i.e. pretty much make it as symmetrical as I could while staying within the formal one-part-only spec.

It would certainly be possible to go crazier but it would be a lot -- a LOT -- harder. Maybe stack a Whiplash and a Panther on top of each other like in that one, then have a Swivel and a Reliant on each wing, placed so their CoM aligns with the CoT... argh, now I want to do this!

I cannot say for SSTOs, but certainly for my own regular plane (not Pablo, but my one for this challenge), I have mismatched engines and it works.  I just tweaked the thrust limiters. The challenge is the engines spool up at different rates. If you have enough braking force, the thing to do is keep it stopped until you get the engines going and then take off. But even so, I tend to veer off the runway initially until I get full power.

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Meet Brakue.

This little guy flies remarkably well. Makes orbit easily too. And definitely more in keeping with the spirit of the challenge!

T2RKGeP.png

Edited by Brikoleur
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28 minutes ago, Brikoleur said:

Meet Brakue.

 

Another renowned Kubist.

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I've created the challenge badge!  It's as pretty as all the aircraft in this challenge :confused:

 

mLe0FF8.png

9NkoQCV.png

 

Edited by Klapaucius
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Did someone say asymmetry??

 

Ignore the center of thrust overlay, somebody decided it would be a good idea to have a launch escape system hanging around

YC22ySP_d.jpg?maxwidth=640&shape=thumb&f

O3h3JhZ_d.jpg?maxwidth=640&shape=thumb&f

G68qbWn_d.jpg?maxwidth=640&shape=thumb&f

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4 hours ago, Will-ferret said:

Did someone say asymmetry??

 

Ignore the center of thrust overlay, somebody decided it would be a good idea to have a launch escape system hanging around

YC22ySP_d.jpg?maxwidth=640&shape=thumb&f

O3h3JhZ_d.jpg?maxwidth=640&shape=thumb&f

G68qbWn_d.jpg?maxwidth=640&shape=thumb&f

That is art...

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On 10/24/2018 at 3:20 PM, The_Cat_In_Space said:

This challenge is actually hard, but I'll see what I can do. What's the reward for completing it successfully? 

You get the awesome collectors item badges (posted above and on the top post) which you can proudly display whenever you post to the forums!

 

@panzerknoef, @PrvDancer85, @HerobrineLiu, @Pds314, @SuicidalInsanity, @oAsAo, @vyznev, @Will-ferret, @Dfthu, @Alienwall, @Vít Salava, @doggonemess, @Rocket In My Pocket, @Steel Starling

Come claim your asymmetrical awesomeness :o

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On 11/13/2018 at 2:20 PM, Dfthu said:

It actually flies pretty well, although it rolls way too much. Can fly without SAS but needs to constant fiddling to keep it straight. Flies perfectly fine with SAS on.

74UoakL.jpg

CEjKYTE.jpg

wG9RKkW.jpg

GdBFWGb.jpg

Have you tried landing this on the VAB in your own challenge?

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1 hour ago, Klapaucius said:

Have you tried landing this on the VAB in your own challenge?

God no. It would never happen. That thing can barley fly straight and level.

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4 hours ago, Dfthu said:

God no. It would never happen. That thing can barley fly straight and level.

"Gahd noh.  Eet vould never hahppen.  Zat ting cahn barely fly straight andt level."

(once every 3-6 months)

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24 minutes ago, Aquaticfantastic said:

Oooh! This looks fun! I might have a go after work if its still going? On PS4 if that's ok?

Yes and yes :)

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