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Dual Screen support help


Artienia

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8 minutes ago, Artienia said:

Yes i have tried -popupwindow but it didnt help

^^^ is the only way to do it with Unity games as far as I know.

Likely you didn't run the option properly.  If you posted your exact command line / run-as statement, it might allow for someone to diagnose why it isn't working.

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1 minute ago, Shadowmage said:

^^^ is the only way to do it with Unity games as far as I know.

Likely you didn't run the option properly.  If you posted your exact command line / run-as statement, it might allow for someone to diagnose why it isn't working.

-popupwinndow 

niinjaedit: ohno

Edited by Artienia
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12 minutes ago, Artienia said:

Yes i have tried -popupwindow but it didnt help

In-game, in the graphics settings, you need to have 'fullscreen' disabled as well. Otherwise it will override the popupwindow parameter.

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@Artienia I do this all the time on a laptop with 2 external monitors. In the game settings you turn off fullscreen, but set the resolution to your monitor's resolution. Then I have a shortcut on my desktop with the following for the Target

"C:\Games\Kerbal Space Program\KSP_x64.exe" -popupwindow

It looks like fullscreen, but doesn't minimize when you shift focus to another window.

 

 

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Just now, Tonka Crash said:

@Artienia I do this all the time on a laptop with 2 external monitors. In the game settings you turn off fullscreen, but set the resolution to your monitor's resolution. Then I have a shortcut on my desktop with the following for the Target

"C:\Games\Kerbal Space Program\KSP_x64.exe" -popupwindow

It looks like fullscreen, but doesn't minimize when you shift focus to another window.

 

 

will try! thanks!

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16 minutes ago, swjr-swis said:

In-game, in the graphics settings, you need to have 'fullscreen' disabled as well. Otherwise it will override the popupwindow parameter.

Nice info -- I always had to fiddle with it a bit and/or use alt+enter to get it into borderless-window mode after using the -popupwindow param.  Probably that little bit that I was missing :)

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