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Does personality affect the kerbal?


Kroslev Kerman

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The more courageous kerbals will appear happy more often than frightened, while the stupid ones supposedly react happily to their vessel spinning. I haven't really tested it so I am not sure.

What I am very curious about it the specific circumstances that affect whether a kerbal is more likely to be happy or upset. I recall Bob frowning while seated in a rover that was going slightly too fast for his liking, but he seems very happy when in orbit or landed on other planets. I've noticed also in a lot of videos that kerbals seem to get really scared in fast-flying planes. In my own gameplay experience, less courageous kerbals will become frightened at the beginning of takeoff, but calm down soon after. All kerbals seem to really enjoy re-entry for some reason.

As for the legendary 'BadS' kerbals, they will be either neutral or happy (usually the latter) in any given situation, except when a part of the vessel explodes, or they fall unconscious due to excessive G-forces. I know that lesser known fact because in my early gameplay hours I sent Valentina Kerman on a very steep suborbital hop that knocked her unconscious when her vessel hit the lower atmosphere. The crew icon turned to static, but I had the interior overlay turned on and I saw her looking rather unhappy in her seat when she G-LOC'd.

Since the BadS trait is hidden, you can only check if a kerbal has it by opening the persistent.sfs file in a text viewer. The main 'symptom' of this trait is a kerbal who seems consistently gleeful in dangerous situations despite their low courage value.

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11 hours ago, klgraham1013 said:

It's a relic from the past that never got utilized.  I honestly think they could be hidden and not take anything away from the stock game.  It would also eliminate unnecessary confusion for new players, which is probably the biggest problem in having them visible.

Aside from the confusion angle... I kind want it in there... for no good reason other than I can imagine them to have traits.   Like I'm not hiring a scientist with High stupidity and very courageous, that's just a bad combination. 

But yeah, if it's gone, it'd keep a lot of newbies (and veterans) from getting confused. 

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