DanGSun Posted November 18, 2018 Share Posted November 18, 2018 (edited) Telemachus is back in development again! Issue tracking: GitHub TLDR: Spoiler Download Telemachus Stable from GitHub Releases or SpaceDock Download Telemachus Unstable from AppVeyor Once the Telemachus data link part is installed... or our Brand New Teleblade™ Antenna by @Stone Blue ...you can connect to a telemetry source using your web browser, to obtain several visualizations..... ...and then combine them to construct your own mission control. In the image below we have an example of such a setup: From left to right you have Atmospheric density chart, KSP (obviously), Altitude chart, and a g-force chart on the tablet perched on the shelf. The following screenshots show more Telemachus features. Figure 1 - Send basic commands to your vessels Figure 2 - MechJeb2 integration Figure 3 - Kerbal Maps integration That's not all! Say Hello to Houston UI: Houston has a ton of really cool features, some of which work! A ground track, for plotting the path of a ship in orbit An altitude estimate for said ground track (heavy emphasis on "estimate") Readouts for the stock resource types in KSP Status light indicators A 3D navball (huge thanks to Lokaltog/KeRD for an awesome implementation) Throttle and Atmosphere gauges Position Maps A 3D Orbit Map (using Three.js) A Hohmann Transfer tool (not guaranteed to properly transfer you as per Hohmann's specifications) Links to the Telemachus Console and MKON Data Tables, whoooo! NavBar: More info about Houston at GitHub Download links: Download Telemachus Stable from GitHub Releases or SpaceDock Download Telemachus Unstable from AppVeyor For Compliance of Add-on Rule 5 In case it wasn't obvious already, Telemachus sends telemetry data from KSP to a web browser. If you require precise information on the data exchanged and the protocols used, then please check out the API Documentation. Notice I am not a Telemachus Creator. I am the main continuator of this project, after @tcannonfodder. This is NOT njbrown09's Telemachus Continued. When something will happen, I will change Telemachus name to TeleCore. Links Installation Instructions User Guide API Documentation Source Code Credits License (MIT) Edited February 23, 2021 by DanGSun Version Fix Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted November 18, 2018 Share Posted November 18, 2018 Oh, all the sweet data, plots and maps! Thanks for reviving the mod, I'll definitly try it Quote Link to comment Share on other sites More sharing options...
ThatRedMelon Posted November 25, 2018 Share Posted November 25, 2018 I have two bugs with this updated program. Firstly, I couldn't get to Houston when I clicked on Houston unless I added /index.html to the end. Secondly, when I go to the map on Houston (not on the default console), it says I am today's big winner and then tries to direct me to YesIWon.com (don't go to it it's probably a virus or something). How do I fix it so it shows me the actual map? Quote Link to comment Share on other sites More sharing options...
DanGSun Posted November 26, 2018 Author Share Posted November 26, 2018 15 hours ago, ThatRedMelon said: I have two bugs with this updated program. Firstly, I couldn't get to Houston when I clicked on Houston unless I added /index.html to the end. Secondly, when I go to the map on Houston (not on the default console), it says I am today's big winner and then tries to direct me to YesIWon.com (don't go to it it's probably a virus or something). How do I fix it so it shows me the actual map? Thank you for information. Will fix it today. Quote Link to comment Share on other sites More sharing options...
th3ranger Posted November 26, 2018 Share Posted November 26, 2018 I'd love to help dev and maintain, I know the basics of java, python, C++, C#, and a bunch of front end stuff I'm not going to bother to list. However, I've never programmed professionally so... anyway, let me know if I can help. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted November 26, 2018 Share Posted November 26, 2018 yeah, the Houston interface is great, but it could use some "finishing"... would be nice if the seperate screen elements were resizable/moveable, like the MkON interface... or at least be able to be optimized for different screen sizes. And yeah, currently the orbital map is almost not worth using. Quote Link to comment Share on other sites More sharing options...
DanGSun Posted November 26, 2018 Author Share Posted November 26, 2018 4 hours ago, th3ranger said: I'd love to help dev and maintain, I know the basics of java, python, C++, C#, and a bunch of front end stuff I'm not going to bother to list. However, I've never programmed professionally so... anyway, let me know if I can help. Oh, that's amazing! Can you send to me your github profile link, if u can? Quote Link to comment Share on other sites More sharing options...
boofzilla Posted December 14, 2018 Share Posted December 14, 2018 (edited) Hi! Thanks for your work on this mod, it's been one of my favorites for a while. (I'm on 1.5.1) One issue though, whenever I use Telemachus alongside any kind of antenna, it breaks a majority of them. I made a modpack with just Telemachus, and it still broke stock antennas. Same when I use Bluedog or DMagic antennas. Sometimes one or two will work, if that. I made my account just to report this bug haha, I love the mod that much, that I wanna be able to use it again as quick as possible Thanks! Edited December 14, 2018 by boofzilla Clarified game version Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 15, 2018 Share Posted December 15, 2018 (edited) @boofzilla idk... seems to be working fine for me? i'm on 1.5.1, with a pretty heavily modded install. Can you give moar detail? Does it do it with all of the Telemachus antennas?... and what *exactly* do you mean by breaks other antennas? ... do you lose complete communication, or ust transmitting science, or..?? also, dont get offended, but are sure you are still within range of the biggest antenna you are using? Also, are you *sure* you dont have a Telemachus *for All* patch, somehow installed? If you had a prior installation of Telemchaus, maybe delete the Telchaus folder, and reinstall... vOv Edited December 15, 2018 by Stone Blue Quote Link to comment Share on other sites More sharing options...
DanGSun Posted December 15, 2018 Author Share Posted December 15, 2018 (edited) 2 hours ago, Stone Blue said: @boofzilla idk... seems to be working fine for me? i'm on 1.5.1, with a pretty heavily modded install. Can you give moar detail? Does it do it with all of the Telemachus antennas?... and what *exactly* do you mean by breaks other antennas? ... do you lose complete communication, or ust transmitting science, or..?? also, dont get offended, but are sure you are still within range of the biggest antenna you are using? Also, are you *sure* you dont have a Telemachus *for All* patch, somehow installed? If you had a prior installation of Telemchaus, maybe delete the Telchaus folder, and reinstall... vOv @Stone Blue, it looks like something wrong with ModuleManager patches in my version. I'll check it. UPD1: Everything is OK, so idk what is your problem. @boofzilla, can you send to me your KSP Version, OS, Installed mods and DLC? Edited December 15, 2018 by DanGSun Quote Link to comment Share on other sites More sharing options...
boofzilla Posted December 16, 2018 Share Posted December 16, 2018 9 hours ago, Stone Blue said: @boofzilla idk... seems to be working fine for me? i'm on 1.5.1, with a pretty heavily modded install. Can you give moar detail? Does it do it with all of the Telemachus antennas?... and what *exactly* do you mean by breaks other antennas? ... do you lose complete communication, or ust transmitting science, or..?? also, dont get offended, but are sure you are still within range of the biggest antenna you are using? Also, are you *sure* you dont have a Telemachus *for All* patch, somehow installed? If you had a prior installation of Telemchaus, maybe delete the Telchaus folder, and reinstall... vOv 7 hours ago, DanGSun said: @Stone Blue, it looks like something wrong with ModuleManager patches in my version. I'll check it. UPD1: Everything is OK, so idk what is your problem. @boofzilla, can you send to me your KSP Version, OS, Installed mods and DLC? Sorry about that lack of detail O-O, I haven't really reported a bug before. I've just tried recreating the bug, but I can't seem to. I'm gonna chalk it up to user error considering it's very possible I'm just an idiot and couldn't figure it out on my career modset. As for the issue I was having, it was losing all communication. The antennas didn't even have a rating module in the part details. I deleted the folder and just restarted, so I don't have the list. Quote Link to comment Share on other sites More sharing options...
ThatRedMelon Posted December 17, 2018 Share Posted December 17, 2018 I know I've already started some bugs before but I've found another. When I click on the orbital map in Houston I get a black screen with the top of the Houston control panel barely visible. Quote Link to comment Share on other sites More sharing options...
SpaceCarmelo Posted December 24, 2018 Share Posted December 24, 2018 Hi everybody. First of all, i love this mod, i can't wait to make it work so i can call my friends for a full-nerd control room party. But, i have a little bug; I'm running KSP 1.5.1. with Making History Expansion, when i install the mod (i tried different versions ) i can see the new antennas in the editor and i'm able to place them on my vessel, but if i start the game i can't create the link because the "create link button" is missing and i have no connection from the debug window (as mentioned in the user guide). What kind of problem is it? Firewall? Mod dependencies? I'm using a lot of mod (ASET, PropMonitor, Coatl, KerbalEngineer, Kis, Kos, Kas etc...) Thanks for the attention, let me know if you need screens or debug files. Carmelo Quote Link to comment Share on other sites More sharing options...
DanGSun Posted December 27, 2018 Author Share Posted December 27, 2018 On 12/24/2018 at 5:09 PM, SpaceCarmelo said: Hi everybody. First of all, i love this mod, i can't wait to make it work so i can call my friends for a full-nerd control room party. But, i have a little bug; I'm running KSP 1.5.1. with Making History Expansion, when i install the mod (i tried different versions ) i can see the new antennas in the editor and i'm able to place them on my vessel, but if i start the game i can't create the link because the "create link button" is missing and i have no connection from the debug window (as mentioned in the user guide). What kind of problem is it? Firewall? Mod dependencies? I'm using a lot of mod (ASET, PropMonitor, Coatl, KerbalEngineer, Kis, Kos, Kas etc...) Thanks for the attention, let me know if you need screens or debug files. Carmelo Thx for bug report. Can u send me screenshots, pls? On 12/17/2018 at 8:44 PM, ThatRedMelon said: I know I've already started some bugs before but I've found another. When I click on the orbital map in Houston I get a black screen with the top of the Houston control panel barely visible. Thx for bug report, but can you send screenshots of orbital maps to me, pls? Quote Link to comment Share on other sites More sharing options...
Starseeker Posted December 31, 2018 Share Posted December 31, 2018 Using the 1.4.2 version, I was seeing the same ad-filled map problem. Went to the Kerbal Maps link, and it appears the domain expired. Quote Link to comment Share on other sites More sharing options...
ThatRedMelon Posted December 31, 2018 Share Posted December 31, 2018 On 12/27/2018 at 10:51 AM, DanGSun said: Thx for bug report. Can u send me screenshots, pls? Thx for bug report, but can you send screenshots of orbital maps to me, pls? Here is a screenshot (sorry for not replying): https://www.dropbox.com/s/wuwpb49xmlfeawk/bug.png?dl=0 Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 31, 2018 Share Posted December 31, 2018 (edited) 8 hours ago, Alex33212 said: Went to the Kerbal Maps link, and it appears the domain expired. Domain is fine... Maps working in latest version. Double check the version of Telemachus you have installed. Sounds like you have a very old one installed. Like... one from a different Telemachus thread; not this one? I'm not sure if it will work on 1.4.2, but DanGSun's Telemachus Reborn seems to be the best working version for 1.4.5-1.6.0 KSP. If one of the versions on SpaceDock doesnt work, he had a version for 1.4.5 that might.@DanGSun tagging for your input on which (if any) version of Reborn might work on 1.4.2 Edited December 31, 2018 by Stone Blue Quote Link to comment Share on other sites More sharing options...
DanGSun Posted December 31, 2018 Author Share Posted December 31, 2018 No, the latest version for 1.4.x hasn't any fixes related to Houston maps. There is one solution: I can do backports of Telemachus with all fixes to older versions of KSP. P.S: Happy New Year! Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted January 1, 2019 Share Posted January 1, 2019 5 hours ago, DanGSun said: There is one solution: I can do backports of Telemachus with all fixes to older versions of KSP. That would be SWEET, if youre up for it... but maybe wait and see if moar people reply with a "Yes. pleeze.." answer, to make it worth your time? vOv Quote Link to comment Share on other sites More sharing options...
DanGSun Posted January 1, 2019 Author Share Posted January 1, 2019 (edited) 37 minutes ago, Stone Blue said: That would be SWEET, if youre up for it... but maybe wait and see if moar people reply with a "Yes. pleeze.." answer, to make it worth your time? vOv First thing, that I'll need to do: automate this process. Maybe you've seen that I've configured AppVeyor for Telemachus. So, first step for making backports is making them automatically. I think, that by the end of January/beginning of February I'll configure it. P.S: I am open to any ideas related to WebUI, Telemetry, UI Improvements, Telemachus at all/ Edited January 1, 2019 by DanGSun P.S Quote Link to comment Share on other sites More sharing options...
CanOmer Posted January 14, 2019 Share Posted January 14, 2019 Does it work in Android tablet? Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted January 15, 2019 Share Posted January 15, 2019 (edited) 6 hours ago, CanOmer said: Does it work in Android tablet? yes... Chrome and Firefox for sure telemachus is run in the browser, so it should be OS agnostic... (runs on any OS in browser) Edited January 15, 2019 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Redneck Posted January 24, 2019 Share Posted January 24, 2019 @DanGSun any plans to support camera viewing in web browser? Quote Link to comment Share on other sites More sharing options...
wlr2678 Posted January 24, 2019 Share Posted January 24, 2019 (edited) Oh, this mod is reborn! I remember using it a long time ago! Nice Edited January 24, 2019 by wlr2678 Quote Link to comment Share on other sites More sharing options...
DanGSun Posted January 27, 2019 Author Share Posted January 27, 2019 (edited) On 1/24/2019 at 9:43 PM, Redneck said: @DanGSun any plans to support camera viewing in web browser? Yes. Actually, API is already made. I haven't made proper web interface yet. P.S: To use API and, in future, WebUI you should install RasterPropMonitor and camera from it on your ship. Edited January 27, 2019 by DanGSun Quote Link to comment Share on other sites More sharing options...
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