SQUAD

A KSP Loading... Preview: Helmet Removal

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While we're at it.  Removing the EVA pack all together would be cool too.  Even more use for film makers.  Could even add hooks for mod makers.

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23 minutes ago, Paaaad said:

Edit: Also, I just realized that this  ^  Is an old style decoupler. Why would that be?

Because it’s an old stock craft, and it kept some old parts that are different to new ones (e.g. decouplers and possibly Hammer SRBs).

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Well we've learned an interesting aspect about Kerbal biology: when they suffocate, they vaporize... :o

I would hope they would just ragdoll like during a rover crash, but would simply become uncontrollable and unresponsive.  But then again, it might be a little morbid to have a bunch of Kerbals laying around in uncomfortable positions with their eyes open. :P

But yes, I am also encouraged by all the other little tidbits that people are spotting in the preview vid.

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1 hour ago, Paaaad said:

Edit: Also, I just realized that this  ^  Is an old style decoupler. Why would that be?

Interesting. maybe they put it back in as a variant. That Okto2 also looks more like the old texture than the new (though the image is grainy)

Curiouser and curiouser.

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Nice to see the team responding to community feedback with these touches (see also launching from a command seat). I think 1.2 was such a great release because so much happened based on listening to players, I look forward to 1.6 and beyond if they keep an open mind about the balance between the game and the community.

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My interest in helmet removal dropped to nearly zero when I saw the Delta V stuff.

 

 

Although I will admit to being very curious as to whether Kerbals can breathe on Laythe.

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4 hours ago, 5thHorseman said:

Interesting. maybe they put it back in as a variant. That Okto2 also looks more like the old texture than the new (though the image is grainy)

Curiouser and curiouser.

All the old parts are still in game. Looks like this is a stock rocket design, so they're all present (in the same way the Kerbal X still has the old 3 man pod)

As for the nose cone, either they manually replaced them on the rocket, or the old nose cone has been deleted entirely.

Edited by V7 Aerospace

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1 minute ago, V7 Aerospace said:

All the old parts are still in game. Looks like this is a stock rocket design, so they're all present (in the same way the Kerbal X still has the old 3 man pod)

As for the nose cone, either they manually replaced them on the rocket, or the old nose cone has been deleted entirely.

Not entirely true. The 1.25m rocket tanks were upgraded in place in 1.5. Other parts have received the same treatment, though it's not clear what the criteria are for "upgrade in palce" or "deprecate the old ones but leave them in the game"

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YES! Good job, team!

Now the KIS codebase will become a bit less heavy :) 

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1 hour ago, Brotoro said:

My interest in helmet removal dropped to nearly zero when I saw the Delta V stuff.

 

 

Although I will admit to being very curious as to whether Kerbals can breathe on Laythe.

Maybe try bringing back Long Term Laythe in 1.6 and see what kind of universe-destroying shenanigans happen :sticktongue:

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Today I learned just how much people don't like those neck rings.

But in all seriousness, this is a very simple but nice feature! Having kerbals be affected by a lack of oxygen is a good feature too. I am curious to know what happens when one removes a kerbal's helmet in non-Kerbin atmospheres like Eve, Duna, or Laythe.

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1 hour ago, Lupi said:

Not entirely true. The 1.25m rocket tanks were upgraded in place in 1.5. Other parts have received the same treatment, though it's not clear what the criteria are for "upgrade in palce" or "deprecate the old ones but leave them in the game"

True, maybe they've added the ability to switch between the old part designs and new ones.

It will remain a mystery it seems..

 

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Great to see this function added to stock. Especially with the option of removing the neck ring. Like others on here, I hope that the backpack and parachute will become removable too.

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2 hours ago, V7 Aerospace said:

True, maybe they've added the ability to switch between the old part designs and new ones.

It will remain a mystery it seems..

  

No, I think that's just a stock rocket and they haven't swapped out the old versions of the parts yet.

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37 minutes ago, RealKerbal3x said:

No, I think that's just a stock rocket and they haven't swapped out the old versions of the parts yet.

That's what I thought too, but according to Lupi, the old 1.25m fuel tanks are no longer in the files.

Edited by V7 Aerospace

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So removable helmets... and a DV gauge.

[Mind explosion]

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1 hour ago, V7 Aerospace said:

That's what I thought too, but according to Lupi, the old 1.25m fuel tanks are no longer in the files.

I can't see any of the old tanks on that rocket...those are just the new textures.

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18 hours ago, SQUAD said:

Just remember they need Oxygen to survive, too!

Stock life support confirmed.

Seriously though, this is awesome :)

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Heheheh Poof, i would have loved a ragdoll effect in the seat, like a limp body, but poof is cool as well.

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HOLY 

giphy.gif

STOCK HELMET REMOVE & STOCK DV READOUTS

I DID NOT EXPECT THIS WHEN I SAID THAT 1.6 IS THE BEST UPDATE EVER

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welp one sugestigon

can we have the helmets break if you land on them from high up?

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Very cool! I love the new details :)

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Doubt I will use it a lot myself, beyond playing with it 'cos it's new', but I really do like the helmet removal feature.

Stock Dv readout, wow!  A very welcome and overdue addition.  That said, until it gets confirmed officially, I am keeping my anticipation in check.  It could just be a screen shot from a test build with it in so may not make it in to 1.6...   Roll on 1.7 or 1.8 or whenever, but it's good to see some evidence that they are on to it.

Edit...  Dv in1.6 confirmed. Anticipation officially unchecked.

Edited by pandaman
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