TMasterson5

TMasterson5 Mod Family

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20 hours ago, TMasterson5 said:

 

I combined all the old mods into this mod to make it easier on me

Oh OK, so what mod did Red Versus Blue get merged into?

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On 4/20/2019 at 5:38 PM, Starboost88 said:

Oh OK, so what mod did Red Versus Blue get merged into?

As the OP says, that would depend on the part youre looking for, as well as its function.

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Posted (edited)

alot of the parts, like the AIM-54, paveway, aim9j have absolutely no function, i can place them but they dont appear in the weapon manager. They have no use

Edited by mattthenub
my spelling is excrements

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On 5/24/2019 at 6:59 AM, sslaptnhablhat said:

@TMasterson5 I assume the Tweakscale patches don't require the base mod?

They do not

On 5/29/2019 at 7:52 AM, mattthenub said:

alot of the parts, like the AIM-54, paveway, aim9j have absolutely no function, i can place them but they dont appear in the weapon manager. They have no use

Honestly, I dont have time to go through and piece together which ones do and dont need updated. I'll try to get to it, but it wont be quick. Many of the parts do need updated though. So we shall see. 

15 minutes ago, mattthenub said:

no help?

Forgot, sorry

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On 6/6/2019 at 3:50 PM, TMasterson5 said:

They do not

Honestly, I dont have time to go through and piece together which ones do and dont need updated. I'll try to get to it, but it wont be quick. Many of the parts do need updated though. So we shall see. 

Forgot, sorry

its all good, i understand-out of curiousity, why is it that certain parts dont work and some do? Is it something to do with the cfg files or what? I dont really understand it, i've looked through it and things look like they should work but...they dont

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2 minutes ago, mattthenub said:

its all good, i understand-out of curiousity, why is it that certain parts dont work and some do? Is it something to do with the cfg files or what? I dont really understand it, i've looked through it and things look like they should work but...they dont

Honestly I'm not 100% sure. My guess would be that since the parts vary in age drastically that the newer cfgs are still compatible with BD Armory while the old ones are not. It's probably tiny details in them that need updated. To be honest I kind of stopped bothering with nodding weapons with the endless part breaking updates that the BD Armory devs keep pushing out. It became not worth trying to keep up just to have them all broken a month later. Their latest move totally exclude parts not designed by them from the bd tab being chief among the issues. Twas a very large slap in the face to a lot of us. 

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7 hours ago, TMasterson5 said:

Honestly I'm not 100% sure. My guess would be that since the parts vary in age drastically that the newer cfgs are still compatible with BD Armory while the old ones are not. It's probably tiny details in them that need updated. To be honest I kind of stopped bothering with nodding weapons with the endless part breaking updates that the BD Armory devs keep pushing out. It became not worth trying to keep up just to have them all broken a month later. Their latest move totally exclude parts not designed by them from the bd tab being chief among the issues. Twas a very large slap in the face to a lot of us. 

wow, BDA sounds like its-pretty broken
i at one point wanted to make my own BDA mod, i still might get going on it, i dont really know
there's still so much i dont understand, but it sucks that this mod is somewhat broken , i love the parts, especially the bigger ejector racks and i wish the pintle mounts worked D:
but it'd be awesome if this mod could get a bit of TLC :D

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BUG REPORT

At AirplanePlusTweakscale, line 835, duplicated patch node for S2Structural.

It causes fatal warning when playing with latest working fork of TweakScale.

Can be fixed by deleting the patch node from line 835 to 841.

KSP.log

Spoiler

 

[LOG 23:52:58.652] [TweakScale] WARNING: **FATAL** Found a showstopper problem on S2Structural (Structural Fuselage S2).

[LOG 23:52:58.652] [TweakScale] ERROR: **FATAL** Part S2Structural (Structural Fuselage S2) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ).

 

MMCfgOutput for \AirplanePlus\Parts\Structure and Fuel\size2structural\part.cfg

Spoiler

 

    MODULE

    {

        name = TweakScale

        type = free

        type = free

    }

 

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