Jump to content

an astroid to hit Kerbal Space Centre


TanDeeJay

Recommended Posts

So, I was searching for an asteroid to catch and found this A class asteroid that will hit Kerbin just below the equator in about 90 days.

It got me thinking... a slight nudge from me and it would hit the equator.

Has anyone managed to get an asteroid to land on (or near the space center?)

 

 

 

XkoPhj1.png

 

(Multi color artifact at the top of the image, is (I believe) a fault with the high performance graphics card on my laptop, not a KSP bug)

Edited by TanDeeJay
Link to comment
Share on other sites

:o:o That was INSANE!

I LOVED the look on Jebs face!  When he was surrounded by rentry flames, he seemed to be enjoying himself... A bit later when the flying asteroid was under control and gliding quite well, he seemed to be terrified for a bit :D

Oh dear, now I'm going to have to try this :D  Was that your video?  What version of KSP was that done in?

Now I want to download that clouds mod, and the city lights :D

Link to comment
Share on other sites

20 minutes ago, 5thHorseman said:

 

That it was :)

 

That was absolutely awesome!  Which version of KSP was that in? ( that is, would a similar set-up work in 1.6?)  I've seen that much flex tear some of my stuff apart.  especially when multiple modules connected to a single asteroid. But your suggestion on the video of turning off the reaction wheels once you connect to an asteroid sounds like it would be worthwhile trying... recently, I have watched in horror as my convert-o-tron module parted company with the claw that was attached to the asteroid 

Link to comment
Share on other sites

5 hours ago, TanDeeJay said:

 

That was absolutely awesome!  Which version of KSP was that in? ( that is, would a similar set-up work in 1.6?)  I've seen that much flex tear some of my stuff apart.  especially when multiple modules connected to a single asteroid. But your suggestion on the video of turning off the reaction wheels once you connect to an asteroid sounds like it would be worthwhile trying... recently, I have watched in horror as my convert-o-tron module parted company with the claw that was attached to the asteroid 

It was in like 23.5 or something. I've tried to recreate it in more recent versions with... Limited success.

Link to comment
Share on other sites

1 minute ago, 5thHorseman said:

It was in like 23.5 or something. I've tried to recreate it in more recent versions with... Limited success.

It’s probably been difficult (I won’t say impossible), but certainly very difficult since the improved aerodynamics of v1.0. In fact it seems that quite a few interesting atmospheric contraptions no longer work as easily, or at all, such as ion planes.

Link to comment
Share on other sites

LKO opposite orbit collision seems impossible due to physics calculations being too slow for the extreme velocity difference... I wonder if I put a couple of class E asteroids in opposite equatorial orbits closer to Minimus ( even outside Minimus' orbit if possible), to bring the velocity difference close enough to make a collision detectable by the physics engine...

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...