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Path-dependent settings.cfg?


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It's my settings.cfg for the plugin (it is used alongside with the difficulty section settings, which doesn't support needed input strings):

USKAM
{    
    Regex = "^.?[Tt]est"
    Regex = "^.?[Ss]imulation"
}

 

I load the settings.cfg with

ConfigNode[] configs = GameDatabase.Instance.GetConfigNodes("USKAM");

 

It loads ok If I placed the .cfg to the GameData/USKAM/, but the same file doesn't load from the GameData/USKAM/PluginData/

Why is that?

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