UomoCapra

Kerbal Space Program 1.6.1 and Making History 1.6.1 is live!

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On 1/14/2019 at 2:41 PM, Starhawk said:

Here's a pic during ascent.

O8rUbaL.png

I basically (and inadvertently) copied this design for my own Eve lifter, though it was for one Kerbal, didn't have anything but the engines and tanks and the actual payload stage was totally different. Oh and I used fuel lines like old skool.

I thought I was being creative with it but upon seeing this pic, I see I must have seen this first. It's a solid design that even I could fly. I was able to get into orbit from sea level in testing, and had fuel to spare launching from about 1km up in the actual mission.

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6 hours ago, 5thHorseman said:

Oh and I used fuel lines like old skool.

No skool like the old skool.  :)

I've found that I've got used to building asparagus staged craft without fuel lines.  The biggest downside for me was that I had to open and monitor the PAW for a tank in whichever stage was active to know when to stage it.  Now, with the new dV readouts, that is no longer an issue.  The upsides are lower drag and part count.  Plus, it seems so much less finicky to set up.  YMMV.

Happy landings!

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