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Nvidia Graphics vs KSP/Unity Settings


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So looking around this forum and Reddit some people have said you can get a better looking and running game by using Nvidia  custom graphics options in the control panel for things like anti-aliasing versus using the Unity game engine to do it.  Is this true?

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15 hours ago, KSPNoob said:

So looking around this forum and Reddit some people have said you can get a better looking and running game by using Nvidia  custom graphics options in the control panel for things like anti-aliasing versus using the Unity game engine to do it.  Is this true?

Interesting, can you link it? I don’t really know my way around reddit.

 

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Here's one, cant locate the other the Reddit about it, was similar but much newer.  I also didnt mess with any configs, just using the Nvidia control panel to turn on Anisotropic Filtering to 8x, FXAA to ON, Made sure to override kerbasl Antialiasing, Nvidia AA to 4x, Threaded Optimization to On, and Vertical Sync to Adaptive.
 

I tried most of what was in this reddit and Its hard for me to tell if its made a difference, I will say the AA does look just as good and seems like I dont get quite the frame drop.

Corrections I believe the newer version of this was actually on this forum here https://forum.kerbalspaceprogram.com/index.php?/topic/166079-12x-to-16x-how-to-improve-performance/

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