Thomas P.

[1.7.3-2 + Backports] Kopernicus & KittopiaTech

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The posts shaming a forum newbie for posting in the wrong place have been removed. The posts helping a forum newbie seek assistance with this mod have been liked. The newbie's question has been merged into the proper thread. All is right with the world. Carry on. 

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is kopernicus compatible with kerbal konstruct?

 

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On 1/24/2019 at 7:33 AM, wile1411 said:

Pretty sure that is due to the border line generation in KSP creating rings of intermediate biome colors.

I plan to paint a test grid and load it into KSP to show where every color I'm using crosses every other color. It would also allow me to see which combos do and don't work well next to each other. 

Does the order of the biome definitions in the cfg file make any difference? I've not had a chance to test this and thought I'd ask if anyone else had?

OK - So I've tested this and there seems to some differences between how KSP uses a biome Map and what happens when it's load via the Kopernicus mod. Is there a way to specify 'ExactMatch' color definition rather than allow KSP to interpolate the difference?

Edited by wile1411

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Hi,

I am having an issue where my planet won't load and it says Array Index is out of Range, I can't figure out what this means, does anyone else here know?

Here is the config:

Spoiler

@Kopernicus:AFTER[KOPERNICUS]
{
 Body
 {
  name = Loko
  cacheFile = TPR/cache/Loko.bin
  Template
  {
   name = Minmus
   removeAllPQSMods = true
  }
  Properties
  {
   description = PLACE HOLDER
   radius = 128000
   rotates = true
   rotationPeriod = 36000
   tidallyLocked = false
   initialRotation = 0
   geeASL = 0.36
   isHomeWorld = false
   timewarpAltitudeLimits = 0 10000 30000 50000 70000 90000 100000 120000
   ScienceValues
   {
    landedDataValue = 5
    splashedDataValue = 5
    inSpaceLowDataValue = 4
    inSpaceHighDataValue = 3.8
    recoveryValue = 7
    spaceAltitudeThreshold = 100000
   }
   biomeMap = TPR/Configs/Kerbol System/Loko/PluginData/Loko_Biome.png
   Biomes
   {
    Biomes
    {
     name = Main Highlands
     color = 0,1,0,1
     value = 1
    }
    Biomes
    {
     name = Sub-Highlands
     color = 0,0,1,1
     value = 1
    }
    Biomes
    {
     name = Flats
     color = 1,0,0,1
     value = 1
    }
   }
  }
  Orbit
  {
   referenceBody = Kerbol
   semiMajorAxis = 14599840256
   inclination = 4
   eccentricity = 0.2
   longitudeOfAscendingNode = 0
   argumentOfPeriapsis = 0
   meanAnomalyAtEpoch = 0
   epoch = 0
   color = 1,0.6,0.6,1
  }
  PQS
  {
   Mods
   {
    VertexPlanet
                {
                    seed = 124
                    deformity = 4500
                    colorDeformity = 6000
                    oceanLevel = 0
                    oceanStep = 0
                    oceanDepth = 0
                    oceanSnap = False
                    terrainSmoothing = 0.1
                    terrainShapeStart = 2
                    terrainShapeEnd = -2
                    terrainRidgesMin = 0.1
                    terrainRidgesMax = 2
                    buildHeightColors = False
                    terrainRidgeBalance = 0.4
                    enabled = true
                    order = 3
                    ContinentalSimplex //large noise values for continents
                    {
                        deformity = 2
                        octaves = 16
                        persistance = 0.3000000089
                        frequency = 1.8
                        Noise
                        {
                            octaves = 8
                            persistence = 0.43
                            frequency = 1.2
                        }
                    }
                    RuggednessSimplex //Adjusts the ruggedness of the edges of continents
                    {
      seed = 487
                        deformity = 1
                        octaves = 12
                        persistance = 0.7
                        frequency = 0.6
                        Noise
                        {
                            octaves = 4
                            persistence = 0.5
                            frequency = 0.499
                        }
                    }
                    SharpnessSimplexMap //Small hills in terrain
                    {
      seed = 5687
                        deformity = 65
                        octaves = 6
                        persistance = 0.5
                        frequency = 1.5
                        Noise
                        {
                            octaves = 4
                            persistence = 0.550000011920929
                            frequency = 1.5
                        }
                    }
                    SharpnessNoise //Small detail such as bumps
                    {
                        seed = 543613
                        deformity = 0.00100000004749745
                        octaves = 4
                        persistance = 0.4
                        frequency = 0.5
                        Noise
                        {
                            frequency = 0.5
                            lacunarity = 0.5
                            quality = High
                            octaveCount = 8
                            seed = 4655
                        }
                    }
                    TerrainTypeSimplex //I usually ignore this
                    {
                        deformity = 1
                        octaves = 8
                        persistance = 0.72
                        frequency = 7
                        Noise
                        {
                            octaves = 14
                            persistence = 0.6
                            frequency = 4
                        }
                    }
                    LandClasses //Draws colours for the land just like HeightColorMap
                    {
                        Class
                        {
                            startHeight = 0
                            endHeight = 0.2
                            fractalDelta = 0.00100000004749745
                            name = AbyPl
                            fractalStart = 0
                            fractalEnd = 0.05
                            baseColor = 0.522471905,0.2725977,0,1
                            colorNoise = 0.492314488,0.776119411,0.664091229,1
                            colorNoiseAmount = 0.200000002980232
                            lerpToNext = True
       
                            SimplexNoiseMap
                            {
                                deformity = 1
                                octaves = 4
                                persistance = 0.600000023841858
                                frequency = 4
                                simplex
                                {
                                    octaves = 4
                                    persistence = 0.600000023841858
                                    frequency = 4
                                }
                            }
                        }
                        Class
                        {
                            startHeight = 0.2
                            endHeight = 0.4
                            fractalDelta = 0.448999988031574
                            name = Beach
                            fractalStart = 0.05
                            fractalEnd = 0.45
                            baseColor = 0.428899914,0.349153101,0,1
                            colorNoise = 0.332423687,0.350746304,0.333642989,1
                            colorNoiseAmount = 0.200000002980232
                            lerpToNext = True
                            SimplexNoiseMap
                            {
                                deformity = 1
                                octaves = 4
                                persistance = 0.600000023841858
                                frequency = 4
                                simplex
                                {
                                    octaves = 4
                                    persistence = 0.600000023841858
                                    frequency = 4
                                }
                            }
                        }
                        Class
                        {
                            startHeight = 0.4
                            endHeight = 0.75
                            fractalDelta = 0.449999988079071
                            name = Grass
                            fractalStart = 0.45
                            fractalEnd = 0.9
                            baseColor = 0.592926919,0.455056101,0.310516804,1
                            colorNoise = 0.5,0.5,0.425373107,1
                            colorNoiseAmount = 0.300000011920929
                            lerpToNext = True
                            SimplexNoiseMap
                            {
                                deformity = 1
                                octaves = 4
                                persistance = 0.600000023841858
                                frequency = 3
                                simplex
                                {
                                    octaves = 4
                                    persistence = 0.600000023841858
                                    frequency = 3
                                }
                            }
                        }
                        Class
                        {
                            startHeight = 0.75
                            endHeight = 2
                            fractalDelta = 1.10000002384186
                            name = Snow
                            fractalStart = 0.9
                            fractalEnd = 2
                            baseColor = 0.601123571,0.438202292,0.199966595,1
                            colorNoise = 0.430215597,0.432835788,0.339162409,1
                            colorNoiseAmount = 0.400000005960464
                            lerpToNext = False
                            SimplexNoiseMap
                            {
                                deformity = 1
                                octaves = 4
                                persistance = 0.600000023841858
                                frequency = 2
                                simplex
                                {
                                    octaves = 4
                                    persistence = 0.600000023841858
                                    frequency = 2
                                }
                            }
                        }
                    }
                }
   }
  }
  ScaledVersion
  {
   type = Vacuum
   fadeStart = 0
   fadeEnd = 0
   Material
   {
    texture = TPR/Configs/Kerbol System/PluginData/Loko/Loko_Colour.png
    normals = TPR/Configs/ Kerbol System/Loko/PluginData/Loko_Normal.png
   }
  }
 }
}
    
  

Here is the section of the log file

Spoiler

[LOG 10:45:36]: Parsing Target seed in (Kopernicus.Configuration.ModLoader.VertexPlanet+NoiseModLoader) as (Kopernicus.NumericParser`1[System.Int32])
[LOG 10:45:36]: Parsing Target Noise in (Kopernicus.Configuration.ModLoader.VertexPlanet+NoiseModLoader) as (Kopernicus.Configuration.NoiseLoader.INoiseLoader)
[LOG 10:45:36]: Exception Was Recorded: Array index is out of range.
  at Kopernicus.Parser+<>c__DisplayClass6_2.<LoadObjectMemberFromConfigurationNode>b__2 (System.Type t) [0x00000] in <filename unknown>:0
  at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadCollectionMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0
  at Kopernicus.Configuration.Loader.Kopernicus.IParserEventSubscriber.PostApply (.ConfigNode node) [0x00000] in <filename unknown>:0

 

 

Thanks in advance

SR

Edited by Solar Ranger

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When I try to open kittopia it doesn't work and theirs an error in the log.

Spoiler

[EXC 10:44:06.117] KeyNotFoundException: The given key was not present in the dictionary.
    System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].get_Item (System.String key)
    KittopiaTech.UI.PlanetSelector+<>c__DisplayClass7_0.<BuildDialog>b__5 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIVerticalLayout (Boolean sw, Boolean sh, Single sp, UnityEngine.RectOffset pad, TextAnchor achr, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector+<>c__DisplayClass7_0.<BuildDialog>b__4 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIToggleButton (System.Func`1 set, System.String lbel, .Callback`1 selected, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.<BuildDialog>b__7_1 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIGridLayout (UnityEngine.RectOffset padding, Vector2 cellSize, Vector2 spacing, Corner startCorner, Axis startAxis, TextAnchor childAligment, Constraint constraint, Int32 constraintCount, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.<BuildDialog>b__7_0 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIScrollList (Vector2 size, Boolean hScroll, Boolean vScroll, System.Action optionsBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.BuildDialog ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIHorizontalLayout (System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.Framework.Window.<BuildDialogWrapped>b__16_0 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIVerticalLayout (System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.Framework.Window.BuildDialogWrapped ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Window.Open ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.140] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.327] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.493] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.660] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.826] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:11.007] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:11.174] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()

I have tried re-installing kittopia, no change.

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I'm getting a TypeLoadException when running Kopernicus and Craft Manager together (to be more precise: the KatLib.dll from KXAPI causes this issue, which is a dependency of Craft Manager). No clue how this is connected but for testing purposes, I've installed just these mods + dependencies on KSP 1.6.1 and after removing one of them, the exception disappears. It doesn't matter which one got removed though.

It happens while the AddonLoader instantiates kopernicus, so I'll put this here.

output_log: https://www.dropbox.com/s/ih67y4h2vz55vw8/output_log(CM_Kop).txt?dl=0

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On 1/27/2019 at 10:52 AM, sirchazzvader said:

When I try to open kittopia it doesn't work and theirs an error in the log.

  Reveal hidden contents

[EXC 10:44:06.117] KeyNotFoundException: The given key was not present in the dictionary.
    System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].get_Item (System.String key)
    KittopiaTech.UI.PlanetSelector+<>c__DisplayClass7_0.<BuildDialog>b__5 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIVerticalLayout (Boolean sw, Boolean sh, Single sp, UnityEngine.RectOffset pad, TextAnchor achr, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector+<>c__DisplayClass7_0.<BuildDialog>b__4 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIToggleButton (System.Func`1 set, System.String lbel, .Callback`1 selected, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.<BuildDialog>b__7_1 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIGridLayout (UnityEngine.RectOffset padding, Vector2 cellSize, Vector2 spacing, Corner startCorner, Axis startAxis, TextAnchor childAligment, Constraint constraint, Int32 constraintCount, System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.<BuildDialog>b__7_0 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIScrollList (Vector2 size, Boolean hScroll, Boolean vScroll, System.Action optionsBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.PlanetSelector.BuildDialog ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIHorizontalLayout (System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.Framework.Window.<BuildDialogWrapped>b__16_0 ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Declaration.DialogGUI.GUIVerticalLayout (System.Action optionBuilder, KittopiaTech.UI.Framework.Declaration.Modifier`1 modifier)
    KittopiaTech.UI.Framework.Window.BuildDialogWrapped ()
    KittopiaTech.UI.Framework.Declaration.DialogGUI.Declare (System.Action builder)
    KittopiaTech.UI.Framework.Window.Open ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.140] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.327] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.493] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.660] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:10.826] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:11.007] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()
[EXC 10:44:11.174] NullReferenceException: Object reference not set to an instance of an object
    KittopiaTech.UI.Framework.Window.Hide ()
    KittopiaTech.UI.Framework.Window.ToggleVisibility ()
    KittopiaTech.KittopiaTech.Update ()

I have tried re-installing kittopia, no change.

Re-installed ksp, problem solved. Odd.

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What was released:

- Kopernicus 1.6.1-2
- Kopernicus 1.5.1-4
- Kopernicus 1.4.5-9
- Kopernicus 1.3.1-18
- KittopiaTech 1.6.1-2

Changelog:

- Fix a broken starlight occlusion check
- Add UBI to some places, also fix PostSpawnOrbit not using UBI properly
- Make the main menu respect the initial rotation value

 

The links are in the OP

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I am also getting a TypeLoadException, but in reference to DynamicBatteryStorage.
 


[AddonLoader]: Instantiating addon 'Events' from assembly 'Kopernicus'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AddonLoader]: Instantiating addon 'LogAggregatorWorker' from assembly 'Kopernicus'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TypeLoadException: Could not load type 'System.Runtime.Versioning.TargetFrameworkAttribute' from assembly 'DynamicBatteryStorage'.
  at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0 
  at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0 
  at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0 
  at Kopernicus.LogAggregatorWorker.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
<LoadObjects>c__Iterator1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<CreateDatabase>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GameDatabase:StartLoad()
<LoadSystems>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[AddonLoader]: Instantiating addon 'AtmosphereFixer' from assembly 'Kopernicus'
 


As well as a script error.

 


[AddonLoader]: Instantiating addon 'RuntimeUtility' from assembly 'Kopernicus'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnLevelWasLoaded was found on RuntimeUtility
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 380)

Script error: OnLevelWasLoaded
This message parameter has to be of type: int
The message will be ignored.
 
(Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 248)

[AddonLoader]: Instantiating addon 'StarLightSwitcher' from assembly 'Kopernicus'
 




output_log.txt

Edited by _Zee

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maybe someone can help me:

i tried to mod the stock star system adding oxygen in some atmosphere and oceans... and rings...

i opened the Kittopia UI and found a lot of parameters... playing with them i added the oxygen on Duna, ut on the planet the atmosphere is not breatheble...

i tried to add a ring... but nothing happened...

i tried to add ocean, but the UI let me only add the "edit ocean" button... but pressing it noone windows opens, i cant edit ocean, than i cant have ocean on Duna....

there is a guide or a video tutorial for Kittopia for see if i make something wrong with it? i'm really a noob with this mod :confused:

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i got another question:

i've noticed an incompatibility between Kopernicus and Kethane... more properly the "modularflightintegrator" included iside Kopernicus...

with this dependency installed, Kethane not works properly... my question is: Modularflightintegrator is very necessary for make Kopernicus working?

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3 minutes ago, Kerbinidiel said:

i got another question:

i've noticed an incompatibility between Kopernicus and Kethane... more properly the "modularflightintegrator" included iside Kopernicus...

with this dependency installed, Kethane not works properly... my question is: Modularflightintegrator is very necessary for make Kopernicus working?

It is HIGHLY unlikely that your issues are caused by MFI itself. I rather suspect that Kopernicus causes the issues and by removing MFI you are preventing Kopernicus from loading, since MFI is a hard dependency.

Of course you have to upload your log files for us to do further troubleshooting.

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15 minutes ago, Thomas P. said:

It is HIGHLY unlikely that your issues are caused by MFI itself. I rather suspect that Kopernicus causes the issues and by removing MFI you are preventing Kopernicus from loading, since MFI is a hard dependency.

Of course you have to upload your log files for us to do further troubleshooting.

i've done a lot of tests... with Kethane and Kopernicus intstalled, but without MFI, Kethane works...

with Kethane and MFI installed, but not Kopernicus, Kethane works

the issue is, in my opinion, the MFI when Kopernicus use it... because with Kethane, Kopernicus and MFI installed Kethane stop works properly (if you know Kethane, the resource grid is disabled, this is the problem)

here is my log

https://drive.google.com/open?id=1_EgY7okSP6Q99tnSgSRqcsbmBEfOniaX

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I am not 100% sure how the Kethane grid works, but have you tried to verify it in a savegame (if you can see it there, in the Tracking Station or with some scanner)?

The reason is Kopernicus replaces the planet in the main menu and it is entirely possible that Kethane does it's (visual-only) changes before Kopernicus just deletes them - and therefor you don't see them.

I cannot spot any actual errors from Kethane in your log so the problem might be entirely visual and limited to the main menu

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3 minutes ago, Thomas P. said:

I am not 100% sure how the Kethane grid works, but have you tried to verify it in a savegame (if you can see it there, in the Tracking Station or with some scanner)?

The reason is Kopernicus replaces the planet in the main menu and it is entirely possible that Kethane does it's (visual-only) changes before Kopernicus just deletes them - and therefor you don't see them.

I cannot spot any actual errors from Kethane in your log so the problem might be entirely visual and limited to the main menu

is not limited in the main menu... whit Kethane, Kopernicus and MFI installed, the Kethane grid is disabled in main menu, in tracking station and in map visual

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solved... now all works perfectly

i've found inside a .cfg file of Kethane mod a line to show or not the grid... i changed manually the parameter and now, with Kopernicus and MFI installed the Kethane mod works!

Thanks for the help

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Okay, this is seriously weird...

First, let me state that I have made ZERO CHANGES since yesterday's last completely ordinarily-functional KSP gaming session and now.  (I could not possibly have, what with sleep and then office job).

KSP 1.6.1.2401; Making History 1.6.1.  About a dozen mods, Kopernicus among them as support for Stock Visual Enhancements.  The same Kopernicus that I have been using since (presumably on or shortly after) 12 January.

Today, I get the dreaded "Nyan Cats of Version Conflict".

And the weirdest thing of all?  I get that on TWO SEPARATE INSTALLS:  both my default Steam install AND my completely separate backup install.  (Though admittedly, it's been quite some time since I last actually tried starting up the backup non-Steam copy...)

I don't even know where to start thinking about troubleshooting this, other than maybe move my savegames, uninstall everything, and reinstall everything from scratch.

Are there any known issues that could cause spontaneous Nyan Cats where there were none before?

EDIT:  I should probably add that everything seems to WORK okay--I can fire up a saved game and it runs fine, including SVE's Jool rings which require Kopernicus.  The issue really is just the nyan cats flying around during startup.  So it appears that this is just an annoying cosmetic/aesthetic issue, not an actual game-breaking (or even in-game aesthetics-breaking) problem.

Edited by Srpadget
Additional relevant info

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Is there a way to disable the nyan cats? They’re lagging me further during loading and very annoying.

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1 hour ago, SlamduncAZ said:

Is there a way to disable the nyan cats? They’re lagging me further during loading and very annoying.

So can I assume I am not alone in the mysterious appearance of the nyan cats today?

The nyan cats are intended to be a really intrusive way to show version incompatibility.  Kopernicus is version-locked, and a given version of the mod ONLY works with a specific version of KSP.  When Kopernicus loads, it checks for compatibility, and if it's trying to run on an incompatible version of KSP it shows the nyan cats.  I have no idea why the nyan cats are showing up today when running a configuration that was demonstrably compatible yesterday with no updates in between.

================================

(Later addition follows)

===============================

Ah-HA!

Apparently, these are NOT the Kopernicus nyan cats.  TODAY'S nyan cats are an "Easter egg"/"April Fool joke" built into Module Manager.  Which for some reason activates on 22 Feb rather than (in addition to?) 1 Apr.  Relevant thread over in Tech Support for Modded Installs.

 

 

Edited by Srpadget

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On 2/22/2019 at 11:04 PM, Srpadget said:

Ah-HA!

Apparently, these are NOT the Kopernicus nyan cats.  TODAY'S nyan cats are an "Easter egg"/"April Fool joke" built into Module Manager.  Which for some reason activates on 22 Feb rather than (in addition to?) 1 Apr.  Relevant thread over in Tech Support for Modded Installs.

 

Module Manager gives you Nyan Cats on April 1st (All Fools Day) and February 22nd (National Cat Day in Japan).

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Sorry for the noob question, but I'm getting back into modding after a long absence.

I've used planet scaling mods, but I mostly let CKAN do all of the work.  Since it looks like a lot of mods are leaving CKAN behind, I now have to do this stuff manually.  And I was wondering, what happens if you install kopernicus, but don't give it any new planets to replace the old ones?  I understand that other mods like Sigma or Galileo Planet Pack can insert new planets, but what if you just use Kopernicus?

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2 hours ago, PTNLemay said:

Sorry for the noob question, but I'm getting back into modding after a long absence.

I've used planet scaling mods, but I mostly let CKAN do all of the work.  Since it looks like a lot of mods are leaving CKAN behind, I now have to do this stuff manually.  And I was wondering, what happens if you install kopernicus, but don't give it any new planets to replace the old ones?  I understand that other mods like Sigma or Galileo Planet Pack can insert new planets, but what if you just use Kopernicus?

Kopernicus by itself really doesn't do much without a planet pack to use it.*  It's mainly just a tool that allows planet packs to work.  There's really no point in installing Kopernicus other than when it is a dependency for something else.

* There are probably a few things that Kopernicus does when installed by itself, but probably nothing you need to use to enjoy the game.  For instance, Kopernicus has its own solar panel module that replaces the stock module.  This is needed so that planet packs having multiple stars will work.  But if you aren't using planet packs that add stars, then there's no need to replace the stock solar panel module.

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SVE gives you rings around Jool if Kopernicus is installed, though it is mostly for giving you EVE clouds in the stock system.

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Posted (edited)
5 hours ago, 4x4cheesecake said:

The Kopernicus thread is here:

 

Try a negative rotation periode. I guess the easiest way for this would be a MM patch like this:


@Kopernicus:AFTER[Kopernicus]
{
	@Body[Eve]
	{
		@Properties
		{
			@rotationPeriod *= -1
		}
	}
}

This patch will multiply the rotationPeriode of Eve with -1 and should reverse the spin direction.

Thank you very much, I was just looking at the .cfg included with opm and was wondering if there was a parameter under Orbit{} for it. Makes sense that I couldn't find it. Will test this now. 

Edited by adsii1970
Moved from the OPM thread to Kopernicus...

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Posted (edited)
5 hours ago, Errol said:

Thank you very much, I was just looking at the .cfg included with opm and was wondering if there was a parameter under Orbit{} for it. Makes sense that I couldn't find it. Will test this now. 

I made a little mistake there, it need to be:

rotationPeriod = -80500

without the "@". The value doesn't exsists in the first place so it cannot be edited and multiplied with "-1".

Edited by adsii1970
Moved from the OPM thread to Kopernicus...

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