PLEASE READ THIS:
Kopernicus is a KSP add-on that allows for modification of stock planets and the creation of new planets via modification of the system prefab. Why is this advantageous you might ask? Previous planet adder mods, such as Planet Factory, modified the live planetary system and had to keep multiple hacks actively running to provide these worlds. We strive to provide the least hacky solution by introducing planets into the game in the exact same manner Squad would.
Ok, so PSA:
The next Kopernicus update will completely kill any plugin that depends on it (this means mods who interact with Kopernicus through anything except the config interface). The reason is that I did some really big refactoring to the code, so isn't full of warnings in my IDE and changed some of the more stupid choices I made in the past (like splitting Kopernicus into 3 dlls)
The config interface is stable so far (and actually the new version might be able to load mods from pr