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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech


Thomas P.

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20 hours ago, E for Earthling said:

Please Help!

 

I'm making a star pack and something very strange happened: The light face of the planets is turned 45 degrees from the side of the planets which faces the star. Can anyone send me any help, please? Here's my code:


@Kopernicus:FOR[EPP]
{
    Body
	{
	    name = Falsarium
		Template
		{
		    name = Sun
		}
        Properties
        {
            description = Falsarium is a yellow main-sequence star, and one of the closest stars to Kerbol. For years, Kerbal astronomers thought it was a reflection of the Sun in their telescopes. But with further investigation, they realized it was a whole another star. Some kerbals still speculate it's just a reflection.
            radius = 361700000    
            mass = 2.1554950e+28
			sphereOfInfluence = 5000000000000
			
        }	
		Orbit
        {
            referenceBody = Sun
            color = 255,255,0,255
            inclination = 10
            eccentricity = 0.1
            semiMajorAxis = 10076165843942.6
            longitudeOfAscendingNode = 60.5
            argumentOfPeriapsis = 60
            meanAnomalyAtEpoch = 7
            epoch = 200000
        }
		ScaledVersion
		{
			Light
			{
				sunlightColor = 1,1,1,1 
				scaledSunlightColor = 1,1,1,1 
				IVASunColor = 1,0.976999998,0.896000028,1 
				sunLensFlareColor = 1,1,1,1 
				sunAU = 13599840256			
				brightnessCurve 
				{
					key = -0.01573471 0.217353 1.706627 1.706627
					key = 5.084181 3.997075 -0.001802375 -0.001802375
					key = 38.56295 1.82142 0.0001713 0.0001713
				}
				IntensityCurve
				{
					key = 0 5 0 0
					key = 3739946767.275 2 0 0
					key = 14959787069.1 1 0 0
					key = 59839148276.4 0.5 0 0
					key = 239356593105.6 0.25 0 0
					key = 957426372422.4 0.125
					key = 2.50E+12 0 0 0
				}
				ScaledIntensityCurve
				{
					key = 0 5 0 0
					key = 623324.4612125 2 0 0
					key = 2493297.84485 1 0 0
					key = 9973191.3794 0.5 0 0
					key = 39892765.5176 0.25 0 0
					key = 159571062.0704 0.125
					key = 2.50E+12 0 0 0
				}
				IVAIntensityCurve
				{
					key = 0 5 0 0
					key = 3739946767.275 2 0 0
					key = 14959787069.1 1 0 0
					key = 59839148276.4 0.5 0 0
					key = 239356593105.6 0.25 0 0
					key = 957426372422.4 0.125
					key = 2.50E+12 0 0 0
				}				
			}
		}		
	}	
}

 

Sorry for my kinda bad english, it's not my native language.

You see your planet normal map ?

Take it, put the alpha at 50% and you're set.

Edited by Vortinium
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I need help (again)

While testing my star pack, I landed (through hyperedit) in one of the moons of a gas giant I made, then I time-warped. After time-warping, I noticed that all the planets and moons went off-orbit. Can anyone help me please? :/

Here's my moon's code:

@Kopernicus:FOR[EPP]
{
    Body
	{
	    name = Thao
		cacheFile = EPP/Cache/Thao.bin
		Template
		{
		    name = Duna
			removeAllPQSMods = true
		}
        Orbit
        {
		    referenceBody = Tripia
			inclination = 0.04
			eccentricity = 0.01
			semiMajorAxis = 18000000
			longitudeOfAscendingNode = 0
			argumentOfPeriapsis = 0
			meanAnomalyAtEpoch = 0
			epoch = 25
			color = RGBA(0,0,93,255)
		}
		Properties
		{
		    description = Thao is a very interesting moon of Tripia. It posseses high concentrations of oxygen and nitrogen in its atmosphere, but most interestingly, blue unicellular bacteria! The bacteria are not everywhere, but if you happen to crash, ahem, land on the blue terrain, you could see the colonies with your own eyes.
			radius = 475000
			geeASL = 0.8
			mass = 2.53973106291216E+22
			rotates = true
			tidallyLocked = false
			rotationPeriod = 30000
			initialRotation = 0
			isHomeWorld = false
			timewarpAltitudeLimits = 0 30000 30000 60000 120000 200000 400000 500000
			sphereOfInfluence = 3600000
			biomeMap = EPP/PluginData/thao_biome.png
			Biomes
			{
			    Biome
				{
				    name = Barren Zone
					value = 0.7
					color = 1,1,1,1
				}
				Biome
				{
				    name = Bacteria Higlands
					value = 1.0
					color = 0,0,1,1
				}
				Biome 
				{
				    name = Southern Barren Zone
					value = 0.8
					color = 1,0,1,1
				}
				Biome
				{
				    name = Northern Barren Zones
					value = 0.8
					color = 1,1,0,1
				}
			}
			ScienceValues
			{
			    landedDataValue = 9
				flyingLowDataValue = 8
				flyingHighDataValue = 7
				inSpaceLowDataValue = 6
				inSpaceHighDataValue = 5
				recoveryValue = 9
				flyingAltitudeThreshold = 10000
				spaceAltitudeThreshold = 195000
			}
		}
		ScaledVersion
		{
		    type = Atmospheric
			fadeStart = 0
			fadeEnd = 0
			Material
			{
			    texture = EPP/PluginData/thao_color.png
				normals = EPP/PluginData/thao_normal.png
				shininess = 0.1
				specColor = 0.2,0.2,0.2,1
				rimPower = 0.5
				rimBlend = 0.4
				Gradient
				{
				    0.0 = RGBA(21,30,145,255)
					0.2 = RGBA(0,0,0,255)
					0.4 = RGBA(0,0,0,255)
					0.6 = RGBA(0,0,0,255)
					1.0 = RGBA(0,0,0,255)
				}
			}
		}
		PQS
		{
		    Mods
			{
			    VertexColorMap
				{
				    map = EPP/PluginData/thao_color.png
					order = 500
					enabled = true
				}
				VertexHeightMap
				{
				    map = EPP/PluginData/thao_height.png
					offset = 0
					deformity = 4000
					scaleDeformityByRadius = false
					order = 500
					enabled = true
				}
				VertexSimplexHeight
				{
				    type = Perlin
					deformity = 400
					frequency = 20
					octaves = 6
					persistance = 0.6
					seed = 30295121
					order = 500
					enabled = true
				}
			}
		}
		Atmosphere
		{
			enabled = True 
			oxygen = True 
			staticDensityASL = 0.764571404126208 
			adiabaticIndex = 1.39999997615814
			atmosphereDepth = 50000 
			gasMassLapseRate = 4.84741125702493
			atmosphereMolarMass = 0.0289644002914429
			pressureCurveIsNormalized = False 
			staticPressureASL = 60.795 
			temperatureCurveIsNormalized = False 
			temperatureLapseRate = 0.00564
			temperatureSeaLevel = 282
			ambientColor = 0.187128037,0.239393175,0.305882365,1 
			lightColor = 0.843283594,0.668219268,0.49830395,0
			pressureCurve // Assigns a pressure value to a height value inside of the atmosphere.
			{
				key = 0 60.795 0 -0.005216384
				key = 5250 33.40898 -0.004252711 -0.004252711
				key = 10000 17.78605 -0.002407767 -0.002407767
				key = 17000 7.100577 -0.001092064 -0.001092064
				key = 22000 3.812421 -0.0004677011 -0.0004677011
				key = 31000 1.312482 -0.0001961767 -0.0001961767
				key = 38000 0.5104055 -7.855808E-05 -7.855808E-05
				key = 50000 0 0 0
			}
			temperatureCurve // Assigns a temperature value to a height value inside of the atmosphere.
			{
				key = 0 277 0 -0.009285714
				key = 5250 206 -0.009253677 0
				key = 10000 206 0 0.001419616
				key = 17000 217.8 0.001414257 0.003959919
				key = 22000 235.5 0.0039412 -0.0002581542
				key = 31000 203 -0.003911343 -0.0007623209
				key = 38000 199 0 0.001478429
				key = 50000 214 0 0
			}
			temperatureSunMultCurve
			{
				key = 0 1 0 0
				key = 5250 0.1 -6.848309E-05 -6.848309E-05
				key = 10000 0 0 0
				key = 17000 0 0 0
				key = 27000 0.1763835 4.519309E-05 4.519309E-05
				key = 38000 1 4.497274E-05 4.497274E-05
				key = 50000 1.2 0 0
			}
		}
	}
}

 

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Some content has been removed which violated the add-on posting rules.

Folks, please don't violate the rules by posting links to recompiles and such that don't follow the KSP forum add-on rules. Anyone can post a mod in the forum, but rules need to be followed. This includes posting a link to the source, providing proper attribution, specifying the license, etc.

It's not as easy as "I'm just linking to a thing". If someone wants to be an "owner" and sign up for all the hassles that are entailed by maintaining and publishing your own Kopernicus fork within the rules, then that's up to you. But there aren't any convenient shortcuts, folks.

Thank you for your understanding.

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Hi. Can I install Kopernicus in a stock system and make a patch so that Kerbin sphere texture loads on a lower altitude? Like FadeStart.. FadeEnd PQS transition thing? I just have bad performance when going to orbit and looking down at kerbin, as it seems all those polygons visible are bottlenecking my CPU or something. Thank you! 

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On 4/11/2020 at 8:37 AM, leatherneck6017 said:

The last commit to the repo was March 7.

https://github.com/Kopernicus/Kopernicus/tree/PanelsFix2

They have more recent work in testing.  The bugs right now mostly appear to relate to solar panel power output and body selection.

Edited by R-T-B
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Can somebody please help me with the issue outlined in this thread?

All relevant information is in above thread. I know this issue is kopernicus because when I got rid of Kopernicus, the whole vessel on Eve was gone, despite Eve being a stock body that hasn’t been touched by any other mod (except RealisticAtmospheres, which I removed and did not destroy the vessel, meaning it was not the culprit). Any help is appreciated.

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On 4/4/2020 at 5:35 AM, E for Earthling said:

I need help (again)

While testing my star pack, I landed (through hyperedit) in one of the moons of a gas giant I made, then I time-warped. After time-warping, I noticed that all the planets and moons went off-orbit. Can anyone help me please? :/

Here's my moon's code:


@Kopernicus:FOR[EPP]
{
    Body
	{
	    name = Thao
		cacheFile = EPP/Cache/Thao.bin
		Template
		{
		    name = Duna
			removeAllPQSMods = true
		}
        Orbit
        {
		    referenceBody = Tripia
			inclination = 0.04
			eccentricity = 0.01
			semiMajorAxis = 18000000
			longitudeOfAscendingNode = 0
			argumentOfPeriapsis = 0
			meanAnomalyAtEpoch = 0
			epoch = 25
			color = RGBA(0,0,93,255)
		}
		Properties
		{
		    description = Thao is a very interesting moon of Tripia. It posseses high concentrations of oxygen and nitrogen in its atmosphere, but most interestingly, blue unicellular bacteria! The bacteria are not everywhere, but if you happen to crash, ahem, land on the blue terrain, you could see the colonies with your own eyes.
			radius = 475000
			geeASL = 0.8
			mass = 2.53973106291216E+22
			rotates = true
			tidallyLocked = false
			rotationPeriod = 30000
			initialRotation = 0
			isHomeWorld = false
			timewarpAltitudeLimits = 0 30000 30000 60000 120000 200000 400000 500000
			sphereOfInfluence = 3600000
			biomeMap = EPP/PluginData/thao_biome.png
			Biomes
			{
			    Biome
				{
				    name = Barren Zone
					value = 0.7
					color = 1,1,1,1
				}
				Biome
				{
				    name = Bacteria Higlands
					value = 1.0
					color = 0,0,1,1
				}
				Biome 
				{
				    name = Southern Barren Zone
					value = 0.8
					color = 1,0,1,1
				}
				Biome
				{
				    name = Northern Barren Zones
					value = 0.8
					color = 1,1,0,1
				}
			}
			ScienceValues
			{
			    landedDataValue = 9
				flyingLowDataValue = 8
				flyingHighDataValue = 7
				inSpaceLowDataValue = 6
				inSpaceHighDataValue = 5
				recoveryValue = 9
				flyingAltitudeThreshold = 10000
				spaceAltitudeThreshold = 195000
			}
		}
		ScaledVersion
		{
		    type = Atmospheric
			fadeStart = 0
			fadeEnd = 0
			Material
			{
			    texture = EPP/PluginData/thao_color.png
				normals = EPP/PluginData/thao_normal.png
				shininess = 0.1
				specColor = 0.2,0.2,0.2,1
				rimPower = 0.5
				rimBlend = 0.4
				Gradient
				{
				    0.0 = RGBA(21,30,145,255)
					0.2 = RGBA(0,0,0,255)
					0.4 = RGBA(0,0,0,255)
					0.6 = RGBA(0,0,0,255)
					1.0 = RGBA(0,0,0,255)
				}
			}
		}
		PQS
		{
		    Mods
			{
			    VertexColorMap
				{
				    map = EPP/PluginData/thao_color.png
					order = 500
					enabled = true
				}
				VertexHeightMap
				{
				    map = EPP/PluginData/thao_height.png
					offset = 0
					deformity = 4000
					scaleDeformityByRadius = false
					order = 500
					enabled = true
				}
				VertexSimplexHeight
				{
				    type = Perlin
					deformity = 400
					frequency = 20
					octaves = 6
					persistance = 0.6
					seed = 30295121
					order = 500
					enabled = true
				}
			}
		}
		Atmosphere
		{
			enabled = True 
			oxygen = True 
			staticDensityASL = 0.764571404126208 
			adiabaticIndex = 1.39999997615814
			atmosphereDepth = 50000 
			gasMassLapseRate = 4.84741125702493
			atmosphereMolarMass = 0.0289644002914429
			pressureCurveIsNormalized = False 
			staticPressureASL = 60.795 
			temperatureCurveIsNormalized = False 
			temperatureLapseRate = 0.00564
			temperatureSeaLevel = 282
			ambientColor = 0.187128037,0.239393175,0.305882365,1 
			lightColor = 0.843283594,0.668219268,0.49830395,0
			pressureCurve // Assigns a pressure value to a height value inside of the atmosphere.
			{
				key = 0 60.795 0 -0.005216384
				key = 5250 33.40898 -0.004252711 -0.004252711
				key = 10000 17.78605 -0.002407767 -0.002407767
				key = 17000 7.100577 -0.001092064 -0.001092064
				key = 22000 3.812421 -0.0004677011 -0.0004677011
				key = 31000 1.312482 -0.0001961767 -0.0001961767
				key = 38000 0.5104055 -7.855808E-05 -7.855808E-05
				key = 50000 0 0 0
			}
			temperatureCurve // Assigns a temperature value to a height value inside of the atmosphere.
			{
				key = 0 277 0 -0.009285714
				key = 5250 206 -0.009253677 0
				key = 10000 206 0 0.001419616
				key = 17000 217.8 0.001414257 0.003959919
				key = 22000 235.5 0.0039412 -0.0002581542
				key = 31000 203 -0.003911343 -0.0007623209
				key = 38000 199 0 0.001478429
				key = 50000 214 0 0
			}
			temperatureSunMultCurve
			{
				key = 0 1 0 0
				key = 5250 0.1 -6.848309E-05 -6.848309E-05
				key = 10000 0 0 0
				key = 17000 0 0 0
				key = 27000 0.1763835 4.519309E-05 4.519309E-05
				key = 38000 1 4.497274E-05 4.497274E-05
				key = 50000 1.2 0 0
			}
		}
	}
}

 

I sometimes have that issue with stock planets and muns. I also don't have it installed because I've got other mods I need to fix in my folder so it's just a stock problem I think.

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23 hours ago, Kraken that doesn't exist said:

I sometimes have that issue with stock planets and muns. I also don't have it installed because I've got other mods I need to fix in my folder so it's just a stock problem I think.

It only affects my star system. The Stock Kerbol System is fine.

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5 minutes ago, E for Earthling said:

Nope. Also, what is Principia?

Principia is a mod that replaces stock physics with n-body physics.  This means that the gravity of all nearby bodies influence the orbits of planets and moons.  The shape of orbits vary with time and can even become chaotic.  If a system is poorly designed the orbits can be unstable, causing moons to be flung out of their orbits.

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15 minutes ago, E for Earthling said:

Nope. Also, what is Principia?

As far as I know which is not a lot it is a mod which adds realistic gravity and changes some stock systems a bit, biggest being Jool's change as far as I also know.

On 4/20/2020 at 4:28 PM, kspnerd122 said:

I need help making a planet mod

I'm sure this will help

 

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1 hour ago, alberro+ said:

Maybe try reinstalling? Let me know if it works,

I dunno much about this, so take it with a grain of salt.

It is my own mod (it's gonna be my first mod). The anomaly occours when I time-warp while splashed on a water moon of the last planet.

Edited by E for Earthling
Splashed, not landed
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50 minutes ago, E for Earthling said:

It is my own mod (it's gonna be my first mod). The anomaly occours when I time-warp while splashed on a water moon of the last planet.

I suggest you ask someone who has some proper knowledge of how modding with Kopernicus works. I might have some knowledge of it, but I frankly don't know the ins and outs of it.

My best guess would be that something goes wrong while the game begins to leave timewarp. Maybe something with the planet itself messes it up?

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