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Help with developing a color,height, and normal map for my planets in Kopernicus

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Hello, im wondering what are some good ways to develop planet textures and maps for kopernicus planets. because all the maps i make look either to "fake" looking, anything would help. thank you

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On 1/21/2019 at 8:31 PM, Nightside said:

Like this?

43304722-0c93c6ee-912a-11e8-9a54-3a1600a

I've been posting some tips over on the Kerbal Konstructs thread.

 

Sorry for the Late Response but @Mythical Donuts Is right, I am having trouble making the maps for the entire planet, but Thank you for your response!

 

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