Qwarkk 47 Posted February 11 One of the most frustrating things in KSP is designing a vessel with lots of scientific experiments included, successfully launching it, reaching your destination and finding that half the scientific experiments you brought along cant be run. So i was wondering if a mod exists that adds to the description of the science experiments (ie via a general patch) to show where the experiment can be run. I understand this is controlled by the situationMask and biomeMask values in a scientific experiement's .cfg file, so if no such mod exists I will have a crack at it myself, although im not sure about the distribution rules surrounding a mod that edits Squad / other mod parts. Share this post Link to post Share on other sites
RealKerbal3x 1,332 Posted February 11 Not exactly what you’re asking for, but this mod tells you when you can perform scientific experiments: Share this post Link to post Share on other sites
Benjamin Kerman 630 Posted February 11 4 hours ago, Qwarkk said: distribution rules surrounding a mod that edits Squad / other mod parts. This is exactly what module manager does, and it hasn't been taken down yet! 1 Share this post Link to post Share on other sites
Espatie 75 Posted February 12 Loads of mods edit Stock parts, be it by changing the artwork or by adding new capabilities or deleting other bits. Just make sure your mod is doing it by editing the properties of the other item in the loading process, not actually editing the cfg file. Share this post Link to post Share on other sites
JadeOfMaar 5,894 Posted February 12 @Qwarkk The exact mod for you does exist. Look here: 2 Share this post Link to post Share on other sites