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Low fps Astronomers visual pack


exia00tronrzr

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Are you on Linux?

Unity didn't properly convert Scatterer 0.336's shaders to GLSL, and caused them to unnecessarily read/write to GPU memory quite often (see the discussion in the scatterer thread). The workaround for that Unity issue has been merged already on Github, but didn't end up in any released version of Scatterer yet.

Edit: As a temporary workaround you can try using the Shaders file from Scatterer 0.331, but that is only a partial fix, as the Scatterer 0.331 shaders suffer from the same Unity issue, however the broken code is not running as often.

 

Edited by soulsource
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