• 0
Sweetnsaltyish

How should i make a of-world fueling station?

Question

recently I have been making  a planetary travel system, and i ran into a problem trying to put a refueling station around the mun, but i don't know how i should make it, or how much fuel it should have.

Share this post


Link to post
Share on other sites

5 answers to this question

Recommended Posts

  • 0

A station is just a ship which doesn't have engines, so fly a ship there and discard or recover the engines. Voila! Station. :) As for how much fuel it should store, that depends on where ships are going after visiting it. 

Share this post


Link to post
Share on other sites
  • 0
Posted (edited)

It's also worth considering where you place your fueling station.

If you're really good at transfers the moons can be a good starting point. On the other hand, it's more difficult to plan your transfers because you're limited to times when the moon is in the correct position with respect to Kerbin AND Kerbin is in the optimal position as well.

I end up putting my fueling stations in Kerbin orbit instead. It gives me a lot more flexibility in planning my transfer burns. If you're mining a moon a nuclear tug makes a great fuel tanker. Another option is to capture a nice juicy asteroid and mine that for fuel.

Edited by Tyko

Share this post


Link to post
Share on other sites
  • 0

Moved to Gameplay Q's

Share this post


Link to post
Share on other sites
  • 0
21 hours ago, Sweetnsaltyish said:

to the station on minus that i built

It shouldn't take much fuel to transfer from Mun orbit to Minmus orbit... you'd likely use a non-trivial fraction of that requirement just to rendezvous with the Mun fuel depot.  So if you're not at great risk of running out of fuel at that point, it might not be worth it.  And if you build it for this purpose, it could be relatively small.  But without knowing the size of the ships you're planning on refueling, I don't think we can suggest a specific size.

Are you doing some kind of Mun-Minmus grand tour to level up crew or complete tourist contracts?  If you already have a Minmus station, it could make sense to just go there first, so that you can replenish what you used transferring from Kerbin.  Also, if your ship is single-stage / reusable, it can be nice to do the Mun second when your TWR is higher.  

Share this post


Link to post
Share on other sites
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.