StarCrusher96

[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]

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13 hours ago, TheSpacePotato said:

When it's finished :P

Jokes aside, we're not completely sure when the next system will be finished, nor do we ever make release dates for the sole reason of us never knowing when it'll release

Alright! That’s cool, just wanted to know if there were planned releases.:)

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Hey, I ran into a problem with the lighting. For some reason, the stock Sun's light is very intense and actually outshines the light from Nova Kerbani. Can you help?

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On 11/6/2019 at 8:56 PM, Rover 6428 said:

Hey, I ran into a problem with the lighting. For some reason, the stock Sun's light is very intense and actually outshines the light from Nova Kirbani. Can you help?

Hi, you'll have to send proof (logs, screenshots). I can not start fixing something without knowing what causes it.

On 11/6/2019 at 2:35 PM, ILoveStars said:

In current plans, is Tide the only planet in the Luhman 16 system?

There is a system planned.

Edited by StarCrusher96

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7 hours ago, StarCrusher96 said:

There is a system planned.

You mean multiple planets?

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I think you're just waiting for the release of KSP2.
Most likely it doesn’t make sense to do something for KSP1.
Sorry.

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4 hours ago, Seere said:

I think you're just waiting for the release of KSP2.
Most likely it doesn’t make sense to do something for KSP1.
Sorry.

Makes sense but theres still 5 months till KSP2 comes out.

 

 

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12 hours ago, Seere said:

I think you're just waiting for the release of KSP2.
Most likely it doesn’t make sense to do something for KSP1.
Sorry.

KSP 2 isn't supposed to release for at least several months from now. You're also implying that everyone playing KSP 1 would move to KSP 2 and leave the first game behind, which is unlikely. When KSP 2 comes out, we might make a GU for that too.

1 hour ago, Seere said:

Please, publish at least a home system.

We will, but it's not our current priority :)

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19 hours ago, TheSpacePotato said:

KSP 2 isn't supposed to release for at least several months from now. You're also implying that everyone playing KSP 1 would move to KSP 2 and leave the first game behind, which is unlikely. When KSP 2 comes out, we might make a GU for that too.

We will, but it's not our current priority :)

Then what's your priority???

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2 hours ago, Kerbalista40 said:

Then what's your priority???

Right now, finishing Nova Kirbani. Then we're going to finish the next system. The home system should be after that.

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@Kerbalista40

I ignore requests in general.

We got our own shedule of systems that will be made and we'll share progress along the way. 

Edited by StarCrusher96

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23 hours ago, Kerbalista40 said:

ok, WHEN 55 CANCRI???

That was probably a joke. :P

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For questions or troubleshooting you'll find me and the others involved on this server:

unknown.png

Edited by StarCrusher96

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13 hours ago, StarCrusher96 said:

For questions or troubleshooting you'll find me and the others involved on this server:

unknown.png

So it is public now

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On 11/13/2019 at 7:54 PM, ILoveStars said:

Makes sense but theres still 5 months till KSP2 comes out.

It seems KSP2 won't come out until AFTER March 2020.It could take a long as early 2021.

The delay keeps me VERY interested in GU and I hope GU development continues (already played a ton of KSS).  GU with additional systems can make a very long carrier mode and it seems there will be plenty of time for that.

https://www.pcgamer.com/kerbal-space-program-2-release-date-multiplayer-everything-we-know/

Personally I'm disappointed with KSP2.  The KSP2 Pre-Alpha gameplay graphics looks more like KSP1 than the KSP2 trailer - not the photo-realistic high-res texture tessellation/high polygon count/ray-traced look.  The Pre-Alpha KSP2 gameplay also has flat, backward looking interface (viewed from closed door previews).  I hope all this gets fixed before the KSP2 release. Also, plenty of modding can still be done on KSP2 when released !  :)

Edited by enewmen

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9 hours ago, enewmen said:

Personally I'm disappointed with KSP2.  The KSP2 Pre-Alpha gameplay graphics looks more like KSP1 than the KSP2 trailer - not the photo-realistic high-res texture tessellation/high polygon count/ray-traced look.  The Pre-Alpha KSP2 gameplay also has flat, backward looking interface (viewed from closed door previews).  I hope all this gets fixed before the KSP2 release. Also, plenty of modding can still be done on KSP2 when released !  :)

I'm going under the assumption that pre-alpha KSP 2 is similar to the very early versions of KSP 1. However, I'm also not expecting something at the level of the trailer. Trailers should never be compared to the real game :P

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