I'm not sure how exactly this would be implemented in KSP I'm afraid. Based on the amount of work this has taken so far (and I'm not even onto aero/balancing/IVA yet...) I'm probably not going to do be doing Block 2 unfortunately.  Some updates (screenshots in my horribly barren mod testing save, so no lovely visual mods I'm afraid): Engines are from ReStock.  The external texturing is mostly complete now (though it needs a specular pass and so
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