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Modding help on Sketchup to Blender to Unity project exports


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Hi

Could you kindly give me guidance on how to fix a problem with creating mods through first using google sketch-up, then inporting it into blender and converting it, then loading unity for .mu export. Using several tutorial videos here: https://www.youtube.com/watch?v=dy12jzUBG4Q and https://www.youtube.com/watch?v=1YZdrBp2dJE I was able to create an office printer (which would work well with the already existing Furniture Mod), but when I export the file (using part tools) in the .mu format, the file is literally 90 bytes (i.e. no rendering or textures) and instead does load up with the custom config file but doesn't show the part or any item renderings in my KSP VAB.

If anyone knows how to step-by-step make a KSP simple part mod though Google Sketchup to Blender to Unity, I would greatly appreciate if anyone gives me the steps.

My spects: Unity version 5.2.4f1, and the part tools plugin and package.

Thanks

 

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