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1.6 mods compatability with 1.7


123nick

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as the title says, would anybody know if there was any essential code changes within the vanila ksp that would make mods from 1.6 incompatible with 1.7? sorta like how when the KSP update that added the resource system came out,  almost every mod needed an dedicated update, would that be the case with updating too 1.7 from 1.6 or will most parts based or generally simple mods for 1.6 still work with 1.7? 

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  • 2 weeks later...
1 hour ago, FreeThinker said:

Well apparently it does because Kerbalsim hasn't been updated yet to  KSP 1.7 and it doesn't appear to function

There will always be some mods that need a tweak or two, and there's always the chance some more will need heavy rewriting.

If nothing changed there'd be no reason to release a new build, after all.

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1 hour ago, linuxgurugamer said:

If you are having problems with a specific mod,, go to that mod’s thread and ask for help

Someone already did, and I don't want to upset the Mod developer/maintainer and make him rage quit.

Edited by FreeThinker
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