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Generator that only works on a few environments?


magoigor

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Hey, so basically I'm trying to find a way to make a generator that only works in a certain environment, like a normal RTG, except that it should only generate something when it's in that environment.

I couldn't find proper documentation on how to do that, I believe I would need to do some visual studio scripting, but I am still learning.

the parts are working, they just need the functionality, anyone knows if there is already a module that can do that, or how should I start?

Thank you!

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So basically like an GPU (Ground Power Unit) I believe use the resource converter from the ISRU and have it require for example air and liquid fuel. I guess the best example would be on the fuelcell part. You could give it a resource intake for air and use liquid fuel from a tank. Anyway that should point you in the right direction 

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33 minutes ago, Eskandare said:

So basically like an GPU (Ground Power Unit) I believe use the resource converter from the ISRU and have it require for example air and liquid fuel. I guess the best example would be on the fuelcell part. You could give it a resource intake for air and use liquid fuel from a tank. Anyway that should point you in the right direction 

Yeaah sort of, we know that intake air is only obtainable in the atmosphere, I will search more to find how exactly it works. Thank you :D!

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